1. Lock 'n Load Tactical Digital: Core Game
  2. News

Lock 'n Load Tactical Digital: Core Game News

05 Dec 23 Early Access Build

- fixed a potential AI loop with it trying to use ord-only support weapons (such as PTRS rifle) vs unarmored targets.
- claymores no longer allowed to fire into a hex with friendly units in it.
- fixed Red Star Stingers to be properly flagged as an AA weapon (new games only).
- multiplayer: fixed a desync bug when claymores were prompted for their attack.
- Roosevelt's Butchers: fixed victory text to correctly say the points are for being on map 14, not 16.

15 Nov 23 Early Access Build

- possible fix for joysticks affecting slider input.
- fixed Map 88 not being properly selectable in Battle Generator.
- fixed StuG H missing purchase cost.

13 Nov 23 Early Access Build

- Heroes of Normandy Battlepack 3 DLC released
- fixed M2 Bradley IFV not having an ATGM Depletion #.
- Scenario Editor: added unit attributes May Fire at Unspotted Units, Mixed Arrival Group OK, Depletion # Override, and Ord Depletion #.
- Scenario Editor: added support for negative elimination VP (own side loses these points if eliminated).

26 Oct 23 Early Access Build

- multiplayer: further fixes for counter images going missing on one computer.
- Scenario Editor: added scenario attribute Alternating Setup (Random).
- Scenario Editor: added SSR No Adjacent Activating Before Turn #.
- Scenario Editor: added victory condition Most Units on Map.