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"Bounty of Guns" 1.3 Patch Notes

Hello Wizarding Folk!

We’re proud to announce our biggest update to date: “Bounty of Guns!” This update has over 50 guns, new enemies, new events and plenty to discover. If you would like to read up on all the dastardly details please follow up on our main announcement post.

For the data-driven mages, you can find all the particulars listed in below.
"Bounty of Guns" - 1.3 Patch Notes


[h3]New Content[/h3]
Costume Updates
  • Bounty Hunter DLC costumes
  • Hidden Bush Twitch Drop DLC
    Shadow Money DLC available to ALL PLAYERS


Bounty of Guns
  • Bounty Entities
  • Bounty Rewards and Quests
  • Bounty Board and Hunting
  • Bounty Mechana and Reward system
  • Gun type: Mortar
  • Gun type: Minigun
  • Gun type: Charged
  • Gun type: Tommy Gun
  • Gun Rewards: Bounty Guns (over 50)
  • Boss Bounty Rewards (:eyes:)
  • Gun Mount building
  • 4 New mini-bosses
  • Surprise Events for each biome
  • Universal Surprise Events



General Improvements
  • Updated VFX for several buildings in the game
  • Updated SFX for several areas of the game
  • Map Altar Activation VFX updated
  • Swapping bullet slots added in the loading bench
  • Strum timing on the main menu has been “nudged” (This was important to Ryan)
  • Updated punching animations, and shooting animations


[h3]Other Changes[/h3]
Twitch Extension Updates
  • Twitch Chat can now name bounty entities!|
  • Twitch Chat can now name bounty rewards!
  • Have Fun!


Resources, Recipes, Crafting and Building
  • Wood walls should always give the correct amount of resources ( 👀 we see you trying to game the wood economy!)
  • Moss should now return resources in the tower
  • Fixed SFX for First Edition pick up in tutorial
  • Increased range on the chest sharing (a few more tiles for you!)


Spells and Powders
  • Faster bullet powder should no longer be unlocked by default
  • Resurrection bullets have adjusted health values
  • Updated SFX for several spells and powders
  • Oil mortar particles should no longer linger for “eternity”
  • Immune to poison powder has been added to the game
  • Minor Charm fixes for multiplayer games
  • Should no longer see multiple charmed entities icons on map with repeat charm spell


Enemies, NPCs and Combat
  • Fixed occasional rotated health bars on some enemies
  • Fixed performance for some fights in the Barren Sea, and Frozen Wastes
  • Moved status icon placement on boss entities


Other / Misc
  • Cryptomancer should no longer be able to fall into the void after the final battle (woops!) Instead she will float.
  • Ghosts should no longer be trappable by removing the tile underneath them
  • Death UI and help UI should no longer overlap in Multiplayer games
  • Fixed several late-game, multiplayer crashes and disconnect issues (woopsie poodle)


Known Issues + Things we’re working on!
  • Some bounties might be missing their images on the bounty board (how mysterious!)
  • Gun mounts are sometimes called “Small Chest” (technically true!)
  • Guns might vanish from their mounts! They're still there, just invisible! (opening the mount and resetting the gun will fix this)
  • Occasionally a chest will remain in the world but lose collision (it's a phantom chest!)
  • Sometimes buildings might look squished (they're shy)
  • You cannot destroy Bounty Rewards in the “Arcane Annihilator” (You thought you were slick, huh?)
  • Some users might dislike the game! (We’re sorry! We’re trying really hard!)