Patch v0.1.304.28 (The Research Update Pt. 1)
Patch v0.1.304.28
General
- Research system has been added! Enter the mirror realm and take the passage to the lighthouse laboratory to start concocting
- A dark presence grows inside the Doctor, and it yearns to claw free
- The journal has received a rework, now having diegetic hand animations and new art and quality-of-life adjustments for each section
- The tabs for the journal can now be selected with the 1-6 Weapon Select keys
- The area selector for the 'Files' section of the journal can be rotated with the 'Lean Left' and 'Lean Right' keys
- The journal health and mind meters will now show 'Excellent' when the player is at max value
- The Bonesaw melee weapon has been added, a new melee weapon with heavy damage and the ability to cut up corpses, but lacks the canesword's sneak damage bonus
- Enemies now stagger based on an internal poise system instead by random chance. Faster weapon attacks (like canesword swipes) should now consistently
trigger enemies to stagger when used in rapid succession - Improved entity defense and damage handling to ensure better consistency
- The Flashbomb stun time has been increased to 8 seconds (from 6)
- Improved the throw animation of the Chokebomb and Flashbomb to sync up with the input
- Reworked the art of the default syringe
- All enemies now have pickup and item giblet types
- Improved hit detection of player melee weapons and attacks
- Improved handling of canesword and bonesaw chained attacks
- Improved swimming and water transitions
- The action log will now inform which item was dropped if not enough space was found
- Increased ambient brightness on some key types
- Improved Goatman walk animation
- Improved effect textures for some melee trails
- Added a sound cue that plays when entering a new district for the first time
- General performance and art improvements
Coast Fishery
- Added an ingredient stockpile to the Fishery main building
Coast Cliffside
- Fixed issue where the waterfalls could clip the player into the cliff wall
Coast Cliffside
- The Doctor's Laboratory will now become accessible after visiting the Mirror Realm
City Market
- An ingredient stockpile has been added to Dr. Thatherson's Apothecary
- The Drunken Waterfowl tavern has been opened
- The crucified Goatman can now be gibbed
City Market Shop
- The 7x5 Inventory Upgrade is now available upon arriving at the Merchant's Shop
City Underport
- An ingredient stockpile has been added to Van Der Meer's warehouse
- Fixed an issue where the electrified water in the Power Station would not correctly electrocute enemies
- Improved AI pathing to allow non-leaping enemies to reach the basement level of the Power Station
- Fixed Gate 3 not correctly getting jammed visually when activating it from the Control Room
City Underport Hive
- A new secret exit has been added
- The sideroute from the archeology digsite now has a deployed rope to aid players who skipped the harpoon gun
- Fixed issue where corpses would not always break falling damage
Dimension Mirror
- Fixed incorrect baked directional lighting
- Fixed issue where the player could get stuck in the falling teleport plane
Bug Fixes
- Fixed issue where crowking corpses would spawn crowmen giblets
- Fixed issue where carried burning objects would incorrectly clear its instigator
- Fixed issue where rats could get stuck in bidirectional rat holes
- Fixed issue where thrown projectiles would sometimes not be parried or deflected correctly
- Fixed an issue where huntsmen rifles would not sometimes have a pickup round in them
- Fixed issue where AI footsteps would not register sound traps (like shattered glass piles) correctly
- Fixed issue where the Gold Crank from Van Der Meer could not be carried without an inventory
- Fixed issue where the shortcut elevator gate in the Underport canal would not open
- Fixed issue where the Goatman would not receive crushing damage from elevators
- Fixed issue where crosshair would incorrectly reset when drawing and undrawing a main hand weapon while the handlantern was raised
- Fixed various chest opening clipping issues
- Fixed some lamps not having a light flare