Major Update. Patch 1.6.0
Ossu!
[p][/p][p]We have been teasing the upcoming changes to the game throughout the entirety of last week and now it's time to launch them live! [/p][p][/p][p]The scope of this update is based on your feedback and covers some of the items that received the most constructive criticism since the game launched in late May. Expect better car handling in both Arcade and Simcade physics models, as well as drastically improved driving experience when playing on a steering wheel. Force Feedback support has been revamped with additional settings and calibrations. We’ve also improved gravity physics for the game, as well as braking power, suspension work and tire grip. [/p][p][/p][p]We’re also introducing a new car to the fleet - Honda NSX NA1, and a completely new location - a multi story garage, which also serves as the location for a new Underground Side mission. [/p][p][/p][p]If you want a deep dive into some of the above topics, check out the AI devlog & the Physics 2.0 devlog.[/p][p][/p][p]And now, without further ado:[/p][h2]Patch Notes:[/h2][hr][/hr][h3]Physics 2.0[/h3][p]We’ve revamped the overall physics in the game focusing on car suspension, brakes and tires, to improve the overall driving experience across both physics models.[/p][p]We’ve completely reworked the Force Feedback system, to greatly improve handling the game on a steering wheel. [/p][p][/p][p]Some additional notes:[/p]
- [p]Improved the auto flip physics behavior.[/p]
- [p]Reworked car airborne physics. The car will now have more weight when airborne. Added cinematic cameras to big jumps.[/p]
- [p]Improved the grip parameters across the whole game in both Arcade and in Simcade physics models.[/p]
- [p]Improved gravity physics. The cars will now have more weight and more realistic physics when colliding with other objects.
These are the initial global changes we've already implemented alongside the bigger Physics 2.0 update. However, our plan is to continue working on this aspect in the following weeks, expanding it with a proper collisions system for each car. [/p] - [p]Improved braking power for all cars (noticeable in Simcade, heavily adjusted in Arcade).[/p]
AI Improvements[/h3][p]We’ve improved AI across traffic and opponent behaviour. [/p][p]Traffic cars are now smarter - they are more mindful about the player’s position and speed and react more accordingly. We’ve targeted two main aspects of their behaviour: highways - they will now be less inclined to change lanes and move out of the player’s way, unless they are driving at high speed directly behind them. They will also change lanes more frequently, forcing the player to be more mindful when speeding on the freeways; tight, mountain roads - the traffic should now be less congested in those areas and the cars will no longer drive immediately one behind the other, leaving space for the player to manoeuvre between them. [/p][p]Opponents - they are also now smarter and will actively seek the best possible route to take to win the race. They will also be more mindful about other cars, including the player, when driving. [/p][p][/p][p]Some additional notes:[/p]
- [p]Improved AI opponent drift interactions.[/p]
- [p]Balanced the routes that opponents take during events[/p][p][/p]
- [p]Phantom Veil Widebody[/p]
- [p]L3GENN Widebody[/p]
- [p]Griptide Tuning Kit Widebody[/p][p][/p]
- [p]Added a new camera angle to the game.[/p]
- [p]Added a new location to the game - a multi story garage. You can find it in the Guntama Port Area. A new Underground Side Mission has been added using this location.[/p]
- [p]Challenge mode. Added new, preset cars with custom livery designs to the challenge mode (grip and drift).[/p]
- [p]Improved handbrake handling on 4 wheel drive cars.[/p][p][/p]
- [p]Fixed a variety of crashes reported by the community. [/p]
- [p]Further improvements of game optimization, including VRAM and texture optimization.[/p]
- [p]Improvements done to static cameras across the game.[/p]
- [p]Fixed Subaru Impreza GV STI mirrors.[/p]
- [p]Fixed an issue with Yotsuhoshi Shadow, where the turn signals would not work or work incorrectly.[/p][p][/p]
- [p]Ronin Torque Widebody.[/p]
- [p]Imsa Widebody.[/p]
- [p]4 new taillights and 1 new headlight.[/p]
- [p]3 piece body kits: BMM Sports, Gearstorm Sports II,Darkkit Garage Fashion, Nitrotandem Vial Type 1.[/p]
- [p]Gearstorm Sports II Rear Spoiler.[/p]
- [p]Front & Rear Fender: NitroTandem Vial and Naru Trap .[/p]
- [p]a new LED Taillight.[/p]
- [p]BMM Sports Blister Widebody.[/p]
- [p]GutterSlide Magic Widebody.[/p]
- [p]GearHead 3 piece body[/p]
- [p]Craft Autos Hood[/p]
- [p]AeroFusion Auto hood[/p]
- [p]BMM Sports,Tarmac Circuit hood[/p]
Thanks!
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