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JDM: Japanese Drift Master News

Let’s Design!

Ossu!


Hello again! Today we are going to introduce you to the part of a team working on Japanese Drift Master, more specifically our Designers! Each of them has an important role in our project, as our game has an open world. We would like to take this opportunity to introduce you to them and their work.


[h2]Damian[/h2]
3D Graphic Designer with over 12 years of experience. He started his career creating architectural visuals and spent the next 7 years working as a 3D modeler for TurboSquid, where he gained experience in texturing, mapping, and rendering. In 2016 he started working in game development, on ambitious projects like "Arktika.1 VR", "Metro Exodus" and "Memories Of Mars". At JDM, his main task is to fill the world with realistic 3D models, creating routes and tracks that take your breath away! He has a long-standing interest in Japan and is a fan of manga and anime, so titles such as Initial D and Wangan Midnight are no strangers to him! The biggest challenge he faced with JDM was finding a balance, as there are a lot of ideas, but as they say - sometimes you have to make some compromises ;)


[h2]Tomasz[/h2]
Enthusiastic about cars, photography, video, and editing. His adventure with 3D graphics began with racing games. At JDM, he was initially only involved in creating car models, but as he acquired new knowledge and skills, it was time to play with the Unreal Engine. Currently, he is mainly involved in level design and creating objects that best reflect the charm and atmosphere of Japan. Using the experience gained from many hours of playing sim racing games, he tries to get the best possible shapes and gradients for the corners, which also involves dozens of runs of such sequences - all to your utmost satisfaction. At every stage of development, he spends a lot of time looking at and analyzing Japanese areas and buildings in order to recreate them in the best possible way in the game. As he has said himself, he pays great attention to the smallest details to ensure that JDM is appreciated and warmly welcomed by all racing game enthusiasts.


[h2]Jakub “Vorthan”[/h2]
Gaming enthusiast, member of a former eSports team in League of Legends. Working on Japanese Drift Master, this is his debut as a level designer. He first became interested in 3D graphics during his studies but knew immediately that this was what he wanted to do with his career. His work is mainly driven by his imagination and creativity, and there is always a touch of madness in the areas he is responsible for. In his spare time, he volunteers at various conventions and has been one of the organizers of Skiercon for the past two years. He has also taken up cosplay and continues to develop his passions and interests.
Fot. Vitae


[h2]Dawid [/h2]
Sound designer with 10 years of experience, creator of some of the sounds for JDM. His credits include the vehicle recording for Cyberpunk 2077. Of the titles that have had a major influence on his work, NFS Underground 2 is definitely at the top of the list. It is this project that has now led him to dedicate himself to working on virtual cars. With the purchase of a Mazda MX-5 (later RX-8), which he drives in Time Attack mode at various track events - including the JDM Track Day, which he co-organizes - motoring has finally entered his life. He has a long-standing interest in Japanese culture, food and continues to perfect his art of cooking ramen. When asked what he found most challenging about the project, he replied, "There are more challenges in making a JDM than there are in making limited editions of the Miata (if you are interested in Mazdas, this joke is for you). Classically, with sound, the biggest problem is creating a coherent world to emphasize the overall atmosphere of the game.


[h2]Adam [/h2]
3D/2D graphic designer with 22 years of experience. He started printing, and designing fridges while developing his skills in modeling and creating architectural visuals. In his career, he has created 2D illustrations along with assets for hidden object games, 3D assets, and concept art. In 2015, he landed at Vivid Games, where he developed his expertise in game optimization, character creation, and UI. He has been immersed in the world of games since the '80s when he discovered titles such as Super Hang On and R-type, but his biggest inspiration came from the games Final Fantasy 7 and Gran Turismo, which introduced him to the atmosphere and culture of Japan. A big fan of Japanese cars, including the Mazda RX7 and Honda NSX. He has been involved with Japanese Drift Master from the beginning and his main task is to create the world, where he tries to replicate the real locations as well as possible. In addition, he is responsible for all the trees, and plants in the game as well as creating the UI, assets, props, and buildings.


[h2]Przemysław[/h2]
The 3D and 2D graphic designer who started his adventure with sim-racing. He managed to create several cars based on laser scanning technology, as well as a full-scale Polish racetrack. For the last few years, he has been developing his skills as a graphic artist and designer. In Japanese Drift Master he is responsible for the cars, tuning parts, as well as the creation and quality of the presented world. Privately, he is a lover of motoring, reworking, and restoring old cars. In the devlog "Let's Scan", you will find more information about its work.


[h2]Arnold [/h2]
Known as BananaBoy, a fan of Japanese car culture, an amateur drifter and mechanic, and owner of several JDM cars. He has never been involved in game development before but wants to share his true automotive passion in his work. You can read more about his interests and hobbies in the previous devlog!


Our game is made first and foremost out of passion and love for cars and Japan. As mentioned in our answers, we are not a AAA studio that produces a lot of titles, our dream is to create and develop our game together with the players. Japanese Drift Master is more than just a game to us personally, and we hope that after the release you will see how much heart we have put into this production.

If you want to talk to our developers, you can join our Discord where you can ask them questions and make suggestions. Remember to add JDM to your wishlist on Steam to stay up to date! See you in the next devlog.

https://store.steampowered.com/app/1153410/Japanese_Drift_Master/


LetsDrift
GamingFactory

Next Level International 2023

Ossu!


Welcome back, everyone! If you follow Japanese Drift Master’s social media channels, you may have seen Tuesday's post teasing today's devlog! We want to showcase the achievements and hobbies of one of our developers who recently took part in a drifting competition! Our team puts a lot of effort into making sure our game replicates drifting mechanics as closely as possible, so taking part in this event was an excellent opportunity to observe and learn.


[h2]What is Next Level Drift?[/h2]
Next Level was born out of a passion for the most exciting and spectacular art of motoring - drifting. The Polish group aims to bring back the original roots of drifting, i.e., aggressive driving combined with unique car styling.


[h2]Event[/h2]
Last weekend, i.e. 22-23.07, an international drifting event took place at Autodrom Jastrząb - the most modern automotive training facility in Poland. The style was at the forefront, so you could meet many beautiful, lowered, and aesthetically pleasing cars in a truly Japanese atmosphere!


[h2]Japanese Drift Master[/h2]
The event featured one of our devs, BananaBoy, who has been around the drift community for a good couple of years. His car won the award for best drift car! It is worth mentioning that he built his car, especially for this event over a period of three weeks, staying up all night to combine his hobby with work. We are very proud of his achievement! There was also an element of our production, as you can find stickers from Japanese Drift Master and Gaming Factory on BananaBoy's car!


As you may already know, we are constantly working on the demo version of our game, which will be released very soon. We are working hard to bring you the best entertainment and real Japanese style drifting right from the start! We encourage you to join our Discord where you can share suggestions, your own cars and achievements with other drift fans! Add JDM to your wishlist on Steam and see you in the next devlog!



https://store.steampowered.com/app/1153410/Japanese_Drift_Master/


LetsDrift
GamingFactory



Let's Play!

Ossu!


Welcome to another JDM devlog! We thank everyone for their interest in our game during the Simfest 2023 festival on Steam and for the great turnout at our stream! You complained about the poor quality of the streaming, but it wasn't entirely our fault, so if you want to watch it in better quality, now's your chance!



The latest streaming is now available on our social media channels, so be sure to check it out. This time Perlok was behind the wheel and we hope you enjoy his drift! The atmosphere of beautiful Japan is perfectly captured by the enchanting Haikama Lake and the streets we drive through in the game.

[previewyoutube][/previewyoutube]
Thank you again for joining the stream, we're glad you're with us and supporting us! If you missed the first official gameplay, you can watch it on our YouTube. Join our Discord to chat with other JDM fans and remember to add Japanese Drift Master to your wishlist on Steam!

https://store.steampowered.com/app/1153410/Japanese_Drift_Master


Let’s Drift!
Gaming Factory



Let’s Stream!

Ossu,


Attention fans of drifting and fast cars! Join us for the streaming of Japanese Drift Master, which is just starting on our Steam (20 July) at 12:30 AM PDT (9:30 PM CEST)! Don't miss this exclusive gameplay, ask your questions and have fun watching the brilliant side-by-side runs through the picturesque streets of a Japanese town.


Don't forget to add Japanese Drift Master to your wishlist on Steam and join our Discord, where you can chat with the devs and share your interests with other drift enthusiasts! See you soon in the next devlog and enjoy watching!

https://store.steampowered.com/app/1153410/Japanese_Drift_Master/


Let’s Drift!
Gaming Factory

Let’s Answer!

Ossu!


We are excited to announce that Japanese Drift Master is part of Simfest - a Steam festival celebrating all things simulation gaming! The event runs from today i.e. Thursday (20 July) 10 AM PDT (7 PM CEST) until Monday (24 July), 10 AM PDT (7 PM CEST). On this occasion, we have prepared a surprise for you!


[h2]Streaming[/h2]
Join us for a special streaming of gameplay from the JDM game today (20 July) at 12:30 PM PDT (9:30 PM CEST) on Steam. Buckle up and get ready for a rough ride! We will provide you with another dose of beautiful drifting and astonishing sights.


[h2]Q&A[/h2]
We have answered your most frequently asked questions and collected them in one place - we appreciate the many questions and suggestions. We hope this devlog will clear up some of your doubts, and if you haven't read the previous ones, we encourage you to do so.

Q&A part 1 https://store.steampowered.com/news/app/1153410/view/5529901770445755298
Q&A part 2 https://store.steampowered.com/news/app/1153410/view/3691307763197579839
Q. Do you plan to do only JDM cars, if so will there be different tuning styles?
A. No, not just JDM cars. We plan to have different models from different parts of the world and many different tuning styles, so everyone can choose their favorite style of car to drift or just drive through the game.

Q. Are you going to have a sign-up to people can play early access?
A. There will be a free demo, so everyone can see what is our game about and give us some feedback.

Q. Will you add the anime decal character in the JDM?
A. Our team consists of fanatics of automobiles and anime so exciting combinations of styles and an engaging story await players!

Q. How many people are working on the game?
A. We are not a AAA studio, so our team is under a hundred people.

Q. Will there be a custom mp3 feature where you can import your own music into the game?
A. No, at the moment we have a planned radio system with a very extensive playlist of our choice. You can check out the tracks on our Spotify. We are constantly trying to expand it with new genres.

Q. How long has this game been in development for?
A. The game has been in development for several years, we decided to announce it because we are closer to its completion.

Q. Will there be customizable license plates?
A. At the moment we cannot promise anything, we have plans to do it, but it is not a priority.

Q. Will the game be released on phones or VR?
A. At the moment we are focusing on the PC version.

Q. Will the game have any objective and not just a free-roam game that we can chill? Any ideas for map expansions after the release date?
A. Yes, the game will have a story and characters that the player can relate to. We put a lot of emphasis on the story. There is a development plan for the game, which we will finally announce ;)

Q. What are the hardware requirements?
A. You can find system requirements on our Steam:

MINIMUM:
Requires a 64-bit processor and operating system
OS: 64-bit Windows 10
Processor: Intel Core i5-4000
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX GTX 1060
DirectX: Version 11
Storage: 16 GB available space

RECOMMENDED:
Requires a 64-bit processor and operating system
OS: 64-bit Windows 10
Processor: Intel Core i7-8700
Memory: 16 GB RAM
Graphics: NVIDIA GeForce RTX 2070 or more
DirectX: Version 11
Storage: 16 GB available space



Feel free to ask questions on our Discord and social media. Add JDM to wishlist on Steam and join us and many other amazing simulation games at Simfest 2023! See you at the streaming!

https://store.steampowered.com/app/1153410/Japanese_Drift_Master


Let’s Drift!
Gaming Factory