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  3. Patch v0.2.2

Patch v0.2.2

Gameplay/Flow:
  • A combination of bugs allowed players to reach max level very quickly while skipping most of the game's content. This has been adjusted in this patch.
  • Experience - Mobs now correctly give you diminishing returns on XP as you out-level them.
  • Added a new tutorial pop-up to the starting island to address feedback about needing more information on how to play.
  • Added to all the Astra names to make it more obvious they are there on the starting island.
Authentication:
  • Login Error: Not authorized to perform this action - we have redone the authentication workflow to make it easier to understand how to correctly link accounts.
Combat:
  • Damage ranges - Both mobs and players are now correctly doing their calculated range of damage instead of a broken fixed amount per attack.
  • Charged Shot - no longer doing an extra 450% damage on top of it's multiplier.
  • Charged Strike - no longer doing an extra 200% damage on top of it's multiplier.
  • Charged Strike - no longer incorrectly dealing AoE Damage
  • Charged Strike - Cooldown/mana cost increased
  • Critical strike chance - Critical Strike chance calculation was causing guaranteed critical hits under some circumstances.
General:
  • Treasure chests should no longer randomly decide to follow you around
  • Starting island training dummies will no longer fight back.
Quest fixes:
  • Sam is waiting for you: wrong name in dialog.
  • Creature Care: Objective not updating after pick-up.
  • Procuring Potions: Marker not correct.
  • Something Fishy: Incorrect fish or fish not found.
  • Into the Darkness: Incorrect POI Marker.
  • The Four Seals: Incorrect number of Seals collected.
  • Bumming It Out: Missing POI Marker.