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Ilysia News

Hotfix 0.4.6.10

- Fixed an issue intermittently causing players not to receive cosmetics when purchasing
- Added a new button to restore missing cosmetics to 'Claim' tab in Codex
- Fixed a bug allowing players to spawn more than one pet at a time
- Fixed an issue with Chomper pet missing model
- Fixed an issue causing incorrect texture on Trogre dungeon wall
- Fixed an issue with stuck Igara animations
- Fixed an issue causing skeletons to have doubled up models
- Fixed crabs not dropping correct pet
- Fixed stack sizing on Slimy barnacle and Rotshrooms quest items
- Fixed an issue with some mobs having incorrect scaling

Important: if you are missing any cosmetics you purchased, please log in, open your codex, go to Player->Claim Tab and click 'Restore Purchases' Button. Your claimed items list should update to include and unlock any purchases you were missing.

Ilysia Version 0.4.6.7

General Fixes
- Fixed a bug preventing melee skills from hitting the current target.
- Fixed a bug causing single target melee skills to hit multiple enemies.
- Fixed a bug preventing Shield Bash from working correctly.
- Fixed a bug preventing melee skill FX from displaying properly.
- Added designated damage popups for melee skills when they hit.
- Fixed a bug preventing skill cooldowns from appearing on the HUD.
- Skill cooldowns have now been added to the Wrist and Waydar UI.
- Fixed a bug preventing buff/debuff icons from appearing on mobs and players.
- Fixed a bug preventing basic damage from applying alongside skill damage when using melee skills.
- Fixed a bug causing the crafted Scholarly set to use the wrong texture.
- Fixed a bug causing characters to turn white when customizing them during creation.

New Feature: Non-Combat Pets
Collectable Non-Combat Pet system has been added to Ilysia!
- Pets can be obtained through questing, rare drops, and the Emporium.
- Many mobs have rare pet drops assigned, can you find them all?
- Pets can be collected, managed, and renamed in the Codex under Player -> Pets.
- Pets can be summoned and dismissed via the Codex, wrist UI, or a Pet Charm (if you have one).
- Pets will follow their owner but will teleport to you if they get lost.
- Rare pets can unlock new titles.
- Backer rewards pets officially in progress.

New Feature: Cloaks/Capes
- Cloaks and capes have been added to Ilysia.
- Only one currently exists in the world... more to come soon!
- Backer reward Capes officially in progress.

Quests
- Rumor has it you can get a cape from a quest involving a Knoll? Nah, there is 'no such thing'.
- Added a new quest type: Use Item to Spawn Mob.

Misc
- Miscellaneous performance tweaks.
- Login scene fonts have been normalized.
- Character save logic has been updated to be more efficient.
- Fixed open area swimming spot under keep/guildhall river
- Players should no longer be able to dupe items in the mailbox
- Removed XP from higher level training dummies

Known issues:
- Your emporium mannequin is trying to make a slow exit. They will reset if you leave and come back.

Hotfix 0.4.5.5

Updates & Fixes
- First round of XP adjustments applied across mobs and quests
- Speaker icon now displays when a player is talking
- Crafting stations should not longer have random voice files
- Combat dummies of various levels added near Tidehaven Skill Nexus

Quest fixes:
- Farmer Pete's boars now properly count toward quest objectives
- More farm boars added to tutorial area

Combat:
- Basic attacks such as arrows and melee swings should now do proper DPS at all times
- Dual wielding DPS rules now apply to dual wielding wands, and mix-matched weapon types
- Shields should no longer prevent melee skill usage

Dungeon & Mobs:
- Trogre warp issue resolved
- Mobs should no longer become stuck in the Trogre dungeon
- Trogre loot adjusted to drop 2–3 items

Known Issues:
All melee skills are currently using an identical visual effect
Sometimes, melee skills will fire on a previously selected target if still alive
Cooldowns for skills are currently not showing

Hotfix 0.4.5.3

Updates & Fixes
- Abandoned Gravestones should no longer remain in the world.
- Fixed issue where account-bound titles were not appearing.
- Adjusted several FX for improved performance.
- XP Cap and WayDar UI correctly set to level 15. Players above the cap have been adjusted down.
- Added missing crafting items to the Game Database.
- Player mouth movement now works correctly when using VOIP.
- Added icon and description to Legacy Rewards in the Claim tab of the Codex.
- Discord icon added to the login menu.
- New posters for levels 10–15 cooking recipes added throughout the world.

Quest Fixes
- Ancient Artifact now drops for "The Igara Artifact" quest in the Quarry.
- Corrected several quests in Veiled Strand to be non-repeatable.
- Cultist Keys now properly drop for the "Keyed In" quest in Veiled Strand.
- Family Crest now properly drops for "The Missing Twin" quest in Veiled Strand.
- Dreamstone Shards now properly drop for the "Echoes of Madness" quest in Veiled Strand.

Combat & Skills
- Adjusted melee weapon swing logic for smoother combat.
- Farmer Pete's boars have been told to calm down and no longer use their cleave skill.
- Resurrection Skill no longer applies Resurrection Sickness.
- Resurrection Skill Accept dialog now displays correctly.

Known Issues
- If a player accepts a resurrection BEFORE releasing, they will be sent to the nearest graveyard instead of the caster.
- Burning Core crafting ingredient is not currently obtainable; it will be added in a future content update.

Ilysia Free to Play Update

Hello Ilysians!

[h3]The time has come! We're excited to announce that Ilysia Early Access is going Free to play on August 22, 2025!

Step into our growing VRMMORPG and begin your adventure in a world that's constantly evolving.

Your feedback helps shape the journey ahead, and we'd love for you to be part of the conversation. Join us on Discord to connect with the community, explore upcoming updates, and stay informed on new content!

While you're exploring everything up through level 16, we'll be wrapping up the final zone of Lavea featuring two new instance dungeons, and the final boss encounter, all part of the full experience up to level 20.

Whether you're a returning player or a fresh adventurer, we can't wait to see you jump into the world of Ilysia![/h3]



Ilysia Early Access v0.4.5 Patch Notes:


[h3]New Content:[/h3]
- Continue the adventure in Lavea and follow the storyline against the cultists into 3 new zones: Stillwater Basin, Silvershore and the Veiled Strand.
- Level cap raised to 16

[h3]New Features:[/h3]
Spirit Walk has been re-introduced with a full rewrite of the death system
- Players no longer teleport to graveyards automatically when they die
- On death, players will be prompted to choose whether to wait or teleport to the nearest graveyard
- Players who teleport will enter spirit form at the nearest graveyard
- Players can resurrect at the graveyard by interacting with the spirit statue
- Players who resurrect at the graveyard will have resurrection sickness applied.
- Resurrection sickness halves all player stats for 5 minutes.
- Alternatively, players can walk back to their gravestone and resurrect there
- While in spirit form, players cannot interact with mobs, the environment, or other players
- New SFX/VFX have been added when drowning

[h3]Combat Update: Combat Logic and Multi-Hitbox Mobs [/h3]
- Mobs now use multiple hitboxes to enhance combat depth such as head, chest, L arm, R, arm, etc.
- Targeting specific limbs or locations applies different damage modifiers.
- Arrows now stick into objects/mobs to assist with aiming.
- Armored areas: Turtle shells, and enemy shields will now mitigate or negate damage if hit.
- New mob ability: Split/Spawn on death - Elemental class mobs now split into smaller mobs when killed.

[h3]Skill Changes:[/h3]
- New holy skill: 'Resurrection' - allows caster to resurrect a player at their gravestone instantly by targeting the player/player gravestone
- The Holy skill Divine Aura has been renamed and now affects the caster only.

[h3]Miscellaneous:[/h3]
- New patterns have been added for bHaptics
- Mob corpses will now remain on the ground briefly before despawning
- Many quest dialogs and descriptions have been updated for continuity and story
- Some merchant NPCs have been relocated to more suitable areas
- NPC voiceover for quest dialogs has been removed
- New greetings, and story based idle barks and interaction voice lines have been added to main story NPCs
- Misc quest item location fixes

[h3]Known Issues:[/h3]
Resurrection skill is applying res sickness to target.
Resurrection skill is warping target to nearest graveyard instead of to caster.
Side quest NPCs in Zones 5,6,7 are not fully finished (models, animations, voiceovers etc)
Some side quests in Zone 7 (Veiled Strand) are not fully implemented.
Various polish items such as grab poses on quest objects are still being implemented.