1. Ilysia
  2. News

Ilysia News

Ilysia Update v0.47.4- New Zone, Level cap raised to 18, and Carolight Festival!

[h2]Ilysia Update v0.47.4 New Zone, Level cap raised to 18, and the Carolight Festival Event has begun!
[/h2][h3]New Zone - Leviathan's Rest (16-18) is now available.[/h3][p]- New main and side quests added to continue the adventure, and bring the players closer to their final confrontations for Lavea![/p][p]- Level cap raised to 18.[/p][p]- New armor and equipment added.
[/p][h3]New Features and Skill Changes:[/h3][p]- Wisdom stat has been implemented and now scales power of healing spells.[/p][p][/p][h3]Bug Fixes:[/h3][p]- Fixed incorrect quest reward text showing Vanity Pet: Bunny, and 99c on all quests.[/p][p]- Fixed a bug causing remote players to appear solid white.[/p][p]- Fixed a bug causing Adventurer Guild quests to reset incorrectly.[/p][p][/p][h3]Miscellaneous:[/h3][p]- Made fishing pole shorter so it's easier to grab fish.[/p][p]- Fixed fishing spots to use proper fish.
[/p][h3]Known Issues, to be patched:[/h3][p]- POI: Gleep's quest POI for 'Blood Bound' is not displayed. Blood Crystals for can be found at the base of the giant arrows in Leviathan's Rest.[/p][p]- POI: Bren's quest POI for 'River Run' is not displaying, they can be located along the river under water.[/p][p]- When grabbing blood crystals, the player can move oddly.[/p][p]- Blood Crystals are missing their held item model.[/p][p]- Grizzlepaw Bear for Orem's quest is incorrectly named.[/p][p]- In hand item poses for Primal Air and Primal Water essences is not correct.[/p][p]- Frostroot pet is missing it's walking animation.[/p]

Ilysia Patch 0.4.7.3 - The Adventurer's Guild comes to Ilysia!

[h2]Ilysia patch 0.4.7.3

New Feature - Introducing the Adventurer's Guild of Ilysia![/h2][p]- Join the Adventurer's Guild by visiting the AG Board located in the Wenching Whale in Tidehaven.[/p][p]- The Adventurer's Guild is the Repeatable/Daily quest hub of Ilysia.[/p][p]-Each day, new guild quests become available. These quests grow more difficult as your Guild level increases, and completing them earns you Tokans.[/p][p]-Completing AG quests awards Tokans, which are a special guild currency. You can exchange them for Gems in the Emporium and use them to unlock future content.[/p][p]-AG quests reset daily at 4am EST. If a quest expires while you are on it, it cannot be turned in. Watch the timer on each quest so you know how much time remains.[/p][p]-You may accept any quest within ten levels of your current Guild level. If none are available, keep increasing your Guild rank and check back daily.[/p][p]-Quests rotate between three types: Resource Gathering, Monster Contracts, and the Grand Hunt for dangerous prey. -Rare quests may appear that offer special rewards such as Titles or Pets so make sure to check frequently.[/p][p]-AG quests are tracked on a new Adventurer's Guild wrist panel to help keep quests organized.[/p][p]-As ilysia grows, seek out new boards in n ew lands to continue your progress in the adventurer's guild.
[/p][h3]Updates and Fixes:[/h3][p]-The Wenching Whale has been overhauled to it's intended state providing communal cooking area, the Adventurer's Guild Board, an expanded Emporium, an inn room and space for future updates coming.[/p][p]-Fixed the drop rate on Halloween themed capes.[/p][p]-Adjusted Rare mob respawn time.
[/p][h3]Performance Updates:[/h3][p]-Major updates have been made to memory handling and grouping in Lavea to smooth out the gameplay on lower end hardware.[/p]

Hotfix 0.4.6.10

- Fixed an issue intermittently causing players not to receive cosmetics when purchasing
- Added a new button to restore missing cosmetics to 'Claim' tab in Codex
- Fixed a bug allowing players to spawn more than one pet at a time
- Fixed an issue with Chomper pet missing model
- Fixed an issue causing incorrect texture on Trogre dungeon wall
- Fixed an issue with stuck Igara animations
- Fixed an issue causing skeletons to have doubled up models
- Fixed crabs not dropping correct pet
- Fixed stack sizing on Slimy barnacle and Rotshrooms quest items
- Fixed an issue with some mobs having incorrect scaling

Important: if you are missing any cosmetics you purchased, please log in, open your codex, go to Player->Claim Tab and click 'Restore Purchases' Button. Your claimed items list should update to include and unlock any purchases you were missing.

Ilysia Version 0.4.6.7

General Fixes
- Fixed a bug preventing melee skills from hitting the current target.
- Fixed a bug causing single target melee skills to hit multiple enemies.
- Fixed a bug preventing Shield Bash from working correctly.
- Fixed a bug preventing melee skill FX from displaying properly.
- Added designated damage popups for melee skills when they hit.
- Fixed a bug preventing skill cooldowns from appearing on the HUD.
- Skill cooldowns have now been added to the Wrist and Waydar UI.
- Fixed a bug preventing buff/debuff icons from appearing on mobs and players.
- Fixed a bug preventing basic damage from applying alongside skill damage when using melee skills.
- Fixed a bug causing the crafted Scholarly set to use the wrong texture.
- Fixed a bug causing characters to turn white when customizing them during creation.

New Feature: Non-Combat Pets
Collectable Non-Combat Pet system has been added to Ilysia!
- Pets can be obtained through questing, rare drops, and the Emporium.
- Many mobs have rare pet drops assigned, can you find them all?
- Pets can be collected, managed, and renamed in the Codex under Player -> Pets.
- Pets can be summoned and dismissed via the Codex, wrist UI, or a Pet Charm (if you have one).
- Pets will follow their owner but will teleport to you if they get lost.
- Rare pets can unlock new titles.
- Backer rewards pets officially in progress.

New Feature: Cloaks/Capes
- Cloaks and capes have been added to Ilysia.
- Only one currently exists in the world... more to come soon!
- Backer reward Capes officially in progress.

Quests
- Rumor has it you can get a cape from a quest involving a Knoll? Nah, there is 'no such thing'.
- Added a new quest type: Use Item to Spawn Mob.

Misc
- Miscellaneous performance tweaks.
- Login scene fonts have been normalized.
- Character save logic has been updated to be more efficient.
- Fixed open area swimming spot under keep/guildhall river
- Players should no longer be able to dupe items in the mailbox
- Removed XP from higher level training dummies

Known issues:
- Your emporium mannequin is trying to make a slow exit. They will reset if you leave and come back.

Hotfix 0.4.5.5

Updates & Fixes
- First round of XP adjustments applied across mobs and quests
- Speaker icon now displays when a player is talking
- Crafting stations should not longer have random voice files
- Combat dummies of various levels added near Tidehaven Skill Nexus

Quest fixes:
- Farmer Pete's boars now properly count toward quest objectives
- More farm boars added to tutorial area

Combat:
- Basic attacks such as arrows and melee swings should now do proper DPS at all times
- Dual wielding DPS rules now apply to dual wielding wands, and mix-matched weapon types
- Shields should no longer prevent melee skill usage

Dungeon & Mobs:
- Trogre warp issue resolved
- Mobs should no longer become stuck in the Trogre dungeon
- Trogre loot adjusted to drop 2–3 items

Known Issues:
All melee skills are currently using an identical visual effect
Sometimes, melee skills will fire on a previously selected target if still alive
Cooldowns for skills are currently not showing