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Weekly Update

Back again with another weekly update!

This week I focused in hand-to-hand combat as well as new kinds of loot drops!

Here is how dropped loot will look! While most common items will be auto-looted for convenience, weapons, armor and other more "rare" items will be need to be picked up.

As for the hand-to-hand stuff mentioned above, take a look at these new awesomely fun skills for players who want to have monk-like builds!
You'll also be able to launch yourself with this ridiculous flying kick! I hope to see lots and lots of monk-inspired builds with the unarmed skill tree (:

To finish off the week, I revamped the water system I had in place. It simply wasn't flexible enough for the amount of physics interaction the player will have with it, so it was high time for it to be revamped. Still working on enemy swimming AI, however lmao

Told you guys I'd remember to do this update! (; See you all next friday! Have a fantastic weekend and stay safe!

Thanks,

Milo