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Celebrate Halloween in Eudros!



Harbingers,

A bright moon dominates the sky of Eudros, and a new update is waiting for you! 🌕

Fly on a broom (but be careful not to fall...), get rid of new undead enemies, improve your necromancer skills and have fun with the Pumpkinade! 💣 🎃



[h2]BALANCING/ADJUSTMENTS [/h2]
  • Reduced blastspear heavy attack sound
  • Elimination assignments (Lionsmane) now spawn the correct amount of enemies required for the assignment, and add their general location to your compass

[h2]ADDITIONS [/h2]
  • 5 new Necromancer skills (4 new summon skills and 1 new mobility skill)
  • 1 new Halloween-themed skill, the Pumpkinade! (You need to keep your eyes open in the Hills of Delvenaugh...)
  • 2 new Undead enemy types: The Undead Walker and the Undead Breaker
  • Flying Broom mount (Search in the Wolfdover Timberland area!)

We are ready to see you fly in the skies of Eudros! 🧹

- - -

Join the community on Discord and follow Shieldbearer Studios ( TikTok | Twitter ) & HOOK ( Twitter | Facebook | TikTok ) to be updated in real time on what’s happening in Eudros 🏰

Hotfix #3 | Teleport & Adjustments



Harbingers,

A new hotfix patch is available now to improve your experience in the lands of Eudros! Travel fast, bring a friendly slime by your side, get rid of those Jetpack Goblins faster… and more!

[h2]BUG FIXES/OPTIMIZATIONS [/h2]
  • Can now place a spell in the first offhand spell slot
  • You can now complete "The Family's Pickaxe" peacefully
  • Fixed "Drop Kick" not appearing in your skill book until reloading
  • Optimized Overworld inventory sheet
  • Bloodleech spell should no longer lock attacks
  • Small Green Slime companion should now spawn with you, if you selected him as a companion
  • Replaced flintlock on Artificer's table at the Harbinger Stronghold with a working version
  • Now – when loading a save file – the game recognizes the correct folder and the 'Load Save' button is no longer greyed out

[h2]BALANCING/ADJUSTMENTS [/h2]
  • Wolves now have their level locked between 3 and 5
  • Loot containers can now be quick-looted with the space button and quick-closed with the E button
  • "Missing Miner" quest indicator now directs you to the cave entrance before leading you to the miner's location
  • Molten Crag now has different exploration music
  • Parford Monastery Crypt now changes exploration music when entering
  • Reduced Jetpack Goblin health
  • Removed "Clear Save" button from pause windows
  • Removed the soft-cap for harvesting level

[h2]ADDITIONS[/h2]
  • Added taming hearts to Wolfdover Timberland
  • To prevent players from getting stuck in the Overworld, you can now press shift+click to teleport in the overworld!
  • Added "LoadLevel" command to custom console - just type "LoadLevel" then type in the area's name

- - -

Join the community on Discord and follow Shieldbearer Studios ( TikTok | Twitter ) & HOOK ( Twitter | Facebook | TikTok ) to be updated in real time on what’s happening in Eudros 🏰

Hotfix #2 | Accuracy & Tutorial



Harbingers,

a new hotfix patch is available now to fix some of the most reported issues:

  • Fixed accuracy leveling bug when hitting headshots with ranged weapons
  • Fixed Open World tutorial on bridge leaving the Harbinger Stronghold

Thank you for your support and your feedback here on Steam and on our Discord server!

Join us and be ready, something else is coming... 🎃


- - -

Follow Shieldbearer Studios ( TikTok | Twitter ) & HOOK ( Twitter | Facebook | TikTok ) to be updated in real time on what’s happening in Eudros 🏰

Hotfix #1 and Save files info



Harbingers,

The first hotfix patch is available now with bug fixes, optimization, several adjustments and new additions!

[h2]⚠️ IMPORTANT: MOVE YOUR SAVES AFTER DOWNLOADING THE PATCH ⚠️ [/h2] Due to some changes to the saving system to improve it for future updates, you’ll need to move your saves to another folder after downloading this new patch.

How and where to move your save files (.sav):
  • Get save files from "steamapps -> common -> TheBloodline -> Build5.51 -> WindowsNoEditor -> TheBloodline -> Saved -> SaveGames".
  • Move them into: “Windows(C:) -> (username) -> AppData -> Local -> TheBloodline -> Saved -> SaveGames”.
    If you don't see the "AppData" folder or "TheBloodline" folder in the appadata one, launch the game and create a generic new save to let the game automatically create those folders.
    Sometimes Windows hides the app data so you may need to unhide it.

[h2]BUG FIXES & OPTIMIZATIONS [/h2]

  • Fixed Millshade stealable items not increasing bounty in Elderglen (Elderglen is the parent city of Millshade)
  • Fixed issue where more than 1 reagent would be removed from your inventory when adding it to a potion
  • Various grammatical fixes
  • Health Regen buffs from food no longer make you borderline invincible
  • Fixed issue with the secret not properly working at the top of the Steps of Esros (although it was hilarious)
  • Fixed fishing bug where you couldn't fish at the same fishing spot after successfully catching a fish
  • Wind, rain and thunder now are tied to the "Ambiance" volume slider
  • Fixed bug where hotbar would not populate with number keys
  • Optimized trading window - should no longer lag when selling and purchasing many items at once
  • Replaced blastspear recieved from Soili Strenkann with the working blastspear (Note: Blastspears are meant to be used with shields!)
  • Players should no longer receive empty calendar event updates ( "No Event" is happening here at "X" )
  • All trees at the Entrace to Monlodir now have collision
  • Removed entrance to the Mines of Monlodir (Will be added later as an entire dungeon that will connect Lonland and Elderheim)
  • Blocked off some unfinished areas within Velosia
  • Fixed journal entry for Slimy Business to reflect the proper item required
  • Adjusted rate at which jump height increases per level
  • Fixed corruption zone spawn for "The Forest Grave" quest
  • Fixed odd angled roof in Arema
  • Changed Boar mount sounds
  • Fixed Wide Slash attack collision
  • Fixed issue where players could throw their grapple while harvesting, breaking the minigame
  • Fixed issue where screen would stretch when Dwarven Airship spawns
  • Fixed opening in Parford Monastery Crypt
  • Trees at Brittlebean Hold should have proper collision
  • Fixed bug with Cinderbullet skill where you'd start with 5 charges, but would reduce to 3 when recharged
  • Fixed "Earthen Crush" skill functionality
  • Fixed tutorial at Harbinger Stronghold that would keep popping up
  • Fixed bridge near Brittlebean not working properly in the Overworld
  • New mining outcrop EXP adjustments should now work properly
  • Can no longer trigger the Two Handed Skill "Leaping Smash" without the proper amount of stamina
  • Moonstone Meteorite fire now deactivates when you start mining the outcrops
  • Accuracy EXP now properly tracks in the passive stat window
  • Fixed dialogue with Lionsmane Mercenaries in the Elderglen Lionsmane Guildhall
  • Fixed Greg Hammond nameplate to reflect the proper name
  • Can now recieve the family's pickaxe in a non-hostile way from Greg Hammond
  • Moved coffins slightly to make them more easily accessible in the Parfod Lake Crypt
  • Ichorian Blade particle effects no longer persist after blade despawns
  • Clot Orb now only explodes once on impact
  • Fixed issue where players wouldn't recieve the Skill Point from the Blessing Tree
  • Fixed skill description for "Summon Tree"
  • Players should now be able to open construction menu for General Stores
  • Players should now recieve Arcane skill points when donating Divine Favor to Arosa
  • Pressing A and D while in Wolf Form should now strafe instead of making you do an awkward turn
  • Fixed dead-end conversation with Bishop Grove
  • Hostage spawned via calendar events should now allow you to untie them
  • Blood Rain skill should remain unlocked when challenge is completed
  • Cloud Catch skill should remain unlocked when challenge is completed
  • Grapple Mod in the Steps of Esros cave should now be grabbable
  • Fixed broken doors in Tomb of the Betrayer
  • General optimizations

[h2]BALANCING & ADJUSTMENTS [/h2]

  • Opening a loot container now centers your cursor in the middle of the screen
  • Mining outcrops now reward more EXP based on their rarity instead of all outcrops giving 5 EXP per hit
  • Updated all building recipes
  • Updated all building descriptions and overviews (now shows what is coming soon/not currently implemented)
  • Removed Deer Bait from the Fletcher's Fowl until Large Animal Traps are re-added
  • Removed old mushroom patches from Glennheim Hills
  • Optimized Glennheim Hills
  • Right clicking on hotkey'ed items now removes it from your hotbar
  • Potioncrafting reagents now have a scroll box, preventing the reagent buttons from becoming tiny
  • Quest tracker now hides along with the HUD ( Crtl+U )
  • Reduced Goblin spawn rate at Parford Castle (Parford Lake)
  • Replaced broken crossbows at Fletchers Fowl
  • Updated shop contents at The Troll's Loincloth in Millshade
  • Removed dated tutorial dialogue
  • Throwing your grapple no longer consumes stamina
  • Pulling your grapple when moving on the ground now yanks you towards the grapple location (Before, you'd need to jump before yanking the grapple to allow the it to pull you)
  • Base stamina regeneration doubled to prevent players from constantly being stamina-starved
  • Reduced camera shake for Spear of Ice and Stalactite Spear
  • ALL Cryomancy spells now consume mana
  • ALL Pyromancy spells now consume mana
  • ALL Geomancy spells now consume mana
  • ALL Necromancy spells now consume mana
  • ALL Arcane spells now consume mana
  • Replaced Emberwall on the Pyromancy skill tree with the newer, better version
  • Replaced Meteor skill with Solar Blast skill in the Pyromancy skill tree
  • Removed "Steam Jet" from Pyromancy skill tree, as it is now hidden in the world
  • Drastically reduced mana consumption for Conjure Rocks
  • Removed money cheat left over from beta testing
  • Can now only spawn 1 of each book type at the Harbinger Stronghold
  • Enter-combat stinger now only triggers after being out of combat for 2 minutes
  • Decreased volume of player breathing when running
  • Reduced change for civilians to be sick
  • Clamped rain volume to a lower value
  • Entering the cave under the Steps of Esros should now change the exploration music to fit better
  • Added lamp near stolen Lute for the quest "Lute of the Drunk", to make it easier to spot
  • "Fixing the Fences" quest now gives quest rewards

[h2]ADDITIONS[/h2]

  • Added ~15 new cooking recipes
  • Added new ore - Astral Ore (from meteor showers)
  • Moonstone Meteorites now spawn Moonstone Ore (Requires lvl 8 mining)
  • Added new questline to Velosia (Library)
  • Added new loot spawns to Glennheim Hills
  • Added new hidden skill book to Elderglen Woods
  • Added new hidden skill book the Glennheim Hills
  • Unlocked the "Tech" skill tree category (Very bare and only includes a single skill. Just let me know what kind of cool gadget skills or tech categories could go in here and we can slowly start beefing it up!
  • The off-hand skill slots are now enabled and working! Look on the righthand side of your screen when opening your skill book. Those 10 slots can be accessed in game by holding CAPS then pressing the number associated with the slot
  • Added new enemy! Dwarven Stonesplitters
  • Added new enemy! Dwarven Blastspearmen. Watch out for those Blastspears! They deal a ton of damage!
  • Added new enemy! Dwarven Scoutcopters. Dwarves flying these vehicles can not only shoot at you with their own rifles, but the cannon mounted on the bottom of the chopper!
  • Added new enemy spawns to the Entrance to Monlodir (The Outer Dwellings)
  • Added new enemy! Dwarven Recon Drones. These tiny drones patrol areas, and if they spot you, they'll try to gun you down with their mounted flintlock!
  • Added new loot spawns to the Entrance to Monlodir (The Outer Dwellings) - Definitely needs more work, but this area will be pretty cool when finished!
  • Movement controls can now be rebound
  • Added loot boxes to Tomb of the Betrayer
  • Potion bag and quicksave can now be remapped
  • Game now auto-saves every 5 mins (when not in Overworld)
  • Added 2 hidden skill books to the Glennheim Hills
  • Added hidden skill book to the Entrace of Monlodir
  • Added 2 hidden skill books to the Molten Crag
  • Added new skill "Statuification" to the Geomancy skill tree


As always, We invite you to join us on Discord and follow Shieldbearer Studios ( TikTok | Twitter ) & HOOK ( Twitter | Facebook | TikTok ) to be always updated in real time about what’s happening in Eudros 🏰

Future Plans & FAQ



Hello Harbingers,

First, we would like to welcome all new members to our community and thank everybody for the great reception the game has had, your support in these first few days has been incredible!

[h2]Status of Development[/h2]

Milo started this journey on his own years ago and now The Bloodline moves into a new stage where he is gathering lots of feedback directly through many different channels.

He is already working on a significant patch to introduce some of the community suggestions, fix some of the reported issues, enhance game performance and bring new content to the game.

We just need to run some tests before we put the patch out in case additional work is needed. Please, be patient and stay tuned!

[h2]Future Plans[/h2]

Mmmhhh… we are still getting used to the foresight ability but what we can anticipate some of what was originally planned:
  • Patches – will primarily be focused on bug fixing, performance improvements and balancing. They will depend very much on the reports we gather from the community.

  • Content updates – also introducing fixes, enhancements and balancing as well as playable content such as new weapons, new Skills, new Points of Interest, new Quests, new Enemies, Guilds, new Events, etc.

  • Kingdom Updates – Updates that will present a whole new distinctive kingdom with major cities and smaller villages, large map explorable areas with camping sites, specific region quests and additions to the main story questline, new faction of enemies and a dungeon… among many other surprises.
The cadence of delivery may be affected by the amount of feedback and bug reports we receive as this is a personal development. But in any case, before the end of the year we hope to be able to release different patches and the “Southern Winds” Content update.

Southern Winds will populate the South part of the current map. Specially Arema and its surroundings, will add new points of interests, new enemies, quests and puzzles and, finally, will unlock the Aeromancy skill tree.

[h2]FAQ[/h2]

Will the Game have Coop or Multiplayer?

As much as we like the idea, is not on the current scope of the game. Once we polish the experience closer to the point we want to deliver we can start considering further options.

Would you localize the game in my language?

We do consider localizing the game but implementing many different languages while the game is at early stages of production multiplies the work, needs to get sign offs from the localization department, may require retranslations, there could be interim moments where not all lines would be translated… all of this could heavily affect delivery times.
We believe it is better to wait until we have a better idea on what the final texts for the game are.
That said we may test additional languages to experience and apprise the process 😉

Will updates delete my saved files?

With the first patch that is in the works you will need to move your saves to another folder (apologies for that!). In general - through the Early Access phase - some of these patches and Content Updates may affect saved games, specially on the first stages of production. This is something we try to avoid and we will try to notify you in advance if any action to preserve them properly is necessary.

After the upcoming patch you’ll need to transfer save files (.sav) in another folder:
  • Get save files from "steamapps -> common -> TheBloodline -> Build5.51 -> WindowsNoEditor -> TheBloodline -> Content -> Saved -> SaveGames".
  • Move them into: “Windows(C:) -> (username) -> AppData -> Local -> TheBloodline -> Saved -> SaveGames”.
  • Sometimes Windows hides the app data so you may need to unhide it.
Can we have a winged donkey to ride and fly, like Pegasus?

We are happy to hear any suggestions you might have. The best place to post them is in on the suggestions section of our discord.
Now, for this specific suggestion we would like to remember that Ferguson is to be protected at all costs. We believe he is happy as it is.

Can we ask the WWE “The Bloodline” to change its stage name to avoid confusions?

We are afraid not… basically, we are just afraid to ask and get speared by Roman Reigns. But you all can ask them to play the game.


We invite you to join us on Discord and follow Shieldbearer Studios ( TikTok | Twitter ) & HOOK ( Twitter | Facebook | TikTok ) to be always updated in real time about what’s happening in Eudros 🏰

Steel your heart, and may your journey be written in blood. ⚔️