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BUG WITH MISSING HITS FIXED!

Version v.075

BUG WITH MISSING HITS FIXED!

For a long time in the game there was a very unpleasant bug:
If you significantly speed up your hero, the hero would sometimes begin, on the contrary, to strike less often, or not to strike at all, despite the fast attack animation.
This bug did not affect the beginning of the game too much, but it was extremely unpleasant because it affected highly leveled heroes.

Old versions Slow hits: Fast hits: Very fast hits: The red squares are information for debugging. A flying red square means that a hit has been made. So, in the last case, there are no hits made at all. That is, the speed of the animation does not correspond to the number of strikes delivered.

Because of this, for example, despite the fact that the game is almost ready by all parameters, taking it out of early access with this bug would not be very good.
Now the way to complete the game is visible, which certainly makes us happy.

New versions Fast hits: Very fast hits:

In general, the bug with skipping hits is finally fixed.
With the new system, high hero speed will definitely not lead to a decrease in
the number of hits. The hit rate will be slightly harder to increase
after 7 hits per second (soft cap), and the hard cap will be 30 hits per second.