1. Grim Clicker
  2. News

Grim Clicker News

A new character form: the Beetle!

Version v.080

Added a character form: the BEETLE!
You can transform into a Beetle with 'Beetle' skill.


Beetle is a small but proud creature with a large supply of mana and energy.

Beetle has a Strength branch replaced with a Spirit branch.
The whole Spirit branch has different skills and a different look.
Spirit increases max mana and energy.



Also added a new sign: 'STRANGER'.
This sign is needed to unlock the beetle transformation skill.


Changes:
  • A new skill has been added: the Beetle (wisdom). For this skill to appear in the wisdom branch, you need to take the first syllable of the Stranger symbol.
  • Added a sign STRANGER, which unlocks the skill of transforming into a beetle. The sign will be available at the beginning of the universe (but not from the very first galaxy).
  • Added new branch: spirit, which replaces the strength branch.
  • Beetle skills have been added.


Beetle skills are complete, however, there may still be changes in the future regarding the balance of beetle skills or the appearance of the branch.


BUG WITH MISSING HITS FIXED!

Version v.075

BUG WITH MISSING HITS FIXED!

For a long time in the game there was a very unpleasant bug:
If you significantly speed up your hero, the hero would sometimes begin, on the contrary, to strike less often, or not to strike at all, despite the fast attack animation.
This bug did not affect the beginning of the game too much, but it was extremely unpleasant because it affected highly leveled heroes.

Old versions Slow hits: Fast hits: Very fast hits: The red squares are information for debugging. A flying red square means that a hit has been made. So, in the last case, there are no hits made at all. That is, the speed of the animation does not correspond to the number of strikes delivered.

Because of this, for example, despite the fact that the game is almost ready by all parameters, taking it out of early access with this bug would not be very good.
Now the way to complete the game is visible, which certainly makes us happy.

New versions Fast hits: Very fast hits:

In general, the bug with skipping hits is finally fixed.
With the new system, high hero speed will definitely not lead to a decrease in
the number of hits. The hit rate will be slightly harder to increase
after 7 hits per second (soft cap), and the hard cap will be 30 hits per second.

Version v.072 - Candle

Version v.072

The singularity sign 'Candle' can now be reached!
The syllables of the Candle reveal the capacity for fundamental knowledge,
illuminating the way to the primal flame.

[h3]Some fixes:[/h3]
  • Flower bonuses are no longer kept when you leave theshard.
  • The 'Blade Mastery' skill now has no effect on base repel of the shield.
  • A small change in the sprint mechanics, designed to reduce the number of possible simultaneous clicks on a skill.
  • Fixed an uncommon bug with shards and black holes flying away to the left.
  • 'Ecology' skill has been improved.


[h3]News from the Chaos Galaxy:[/h3]
  • Fixed a bug with appearance of branch mechanic in form of a wolf.
  • Lunar Zvor gives +1 to Lunar bond if you have the right syllable when choosing to play as a wolf from space. Same with the General.

Version v.071 - Galaxy Help

Added a new singularity sign Lunar Zvor!
The syllables of the Lunar Zvor help you give yourself to the attraction of the moon.
They are also meant to speed up reaching the apex of beastliness.

Singularity sign P is now available!
P is aimed at strengthening the Mechanical General's arsenal.

Working with electricity:
  • The 'Shocked' status no longer has an infinite duration.
  • The inscription Shock with modifier is now always shown.
  • Fixed inaccuracies of skills THUNDER and INCREASE VOLTAGE(skills dealt increased damage)
  • Second attack of the skill OVERLOAD now takes into account the current value of the repel on the enemy.


Some improvements:
  • Third Eye Mask now works with the General
  • The effect of the PLATE PROTECTION is displayed on the shield
  • Soul action 'Learn Skill' now works for Wolf
  • Synergy works with Mechanics
  • Added display of the amount of oil on the gears of the General
  • Fixed a bug related to spawning spiders
  • Clarified the description of the raw shard
  • The dotted line in the tooltip for getting the first Singularity point now shows correctly


Improved galactic map.
Next to each milestone, an indicator of the value of the matrix points required to unlock this milestone has appeared.
You can also read a brief description of the unlocked milestones.

Fixed bugs in CHAOS universe:
  • Ritual is available for any form without additional conditions(as stated)
  • It is now possible to start a shard for the General
  • Phantoms are stronger, and should no longer cause the game to crash (including Space Foundation Pit)

HAPPY NEW MACHINE'S ERA

Version v.070

[h3]General skills added[/h3]
  • INCREASE VOLTAGE
  • INTELLIGENT MODE
  • X-RAY
  • ECOLOGY
  • SIGNAL
  • DEMATERIALIZATION


[h3]Changes[/h3]
  • Flight speed of drone projectiles is increased.
  • Changed how the OVERLOAD works
  • (now the monster repel level is not reset if overload is on)
  • Grenade is thrown at short range if there are no enemies
  • on the long range.
  • Fixed a bug with skipping hits at high speed.