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Grim Clicker News

Version 056 - Wisdom Branch

The wisdom branch has been redone in this update. An item was also added that allows you to get stones from weapons. In addition, we managed to speed up the launch of the game (we upload the version with accelerated launch earlier than this announcement, so right now, probably, this change will be unnoticed).

  • The game should start up faster (compared to previous versions)
  • Added an item that allows you to extract stones from weapon
  • Changes in the Wisdom branch:
    • Wisdom gives +0.1 to mana regeneration (was +0.05)
    • Mana Lump damage is now scaled by weapon damage and max mana (Spell damage = [Skill level]
    • [Total weapon damage]
    • [Max mana])
    • Mana Breath gives +10 to max mana and +50% to mana regen
    • A spider regenerates 0.2 mana/s, but spiders benefit from bonuses
    • The Flash skill has been redesigned
    • Added new skill: Diviner's Luck (allows Mana Lump to kill several monster in a row, adds a magic crit mechanics)
    • Added new mask: Mask Of The Third Eye (allows you to see all the skills, you can open an inaccessible skill for 10 SP, gives 10 SP)
  • Now you can see mana/energy regeneration values (by hovering cursor over mana/energy bulb)
  • Added hotkeys for 'safe' usurpation (0, Num0)
  • Fixed usurpation glitch when the wrong monsters were created
  • Fixed several typos in the texts
  • Added a few new names for galaxies
  • Now you can open the singularity window without going into space
  • Souls work mode is now saved
  • Added crit counter for ambush skill (as well as effect and sound)

Version 055 - Singularity Points!

In this update, the second (and following) galaxies has been improved.
Now there's a way to spend the singularity points!
New types of shards have been added.


A list of changes:
  • Added galactic map and the transition to another galaxy
  • Added Dragon sign (4 singularity upgrades + bonus, if all 4 are taken)
  • Added Serpent sign (4 singularity upgrades + bonus, if all 4 are taken)
  • Added Apprentice sign (4 singularity upgrades + bonus, if all 4 are taken)
  • New shards have been added:
    • Rainbow shard
    • A shard of fate
    • Cursed shard
    • Rough shard
    • A shard of a great tree
    • An ice shard
  • Added new sounds for critical hits
  • The effect of magic amplification and flame flows is refined
  • Now you can close main windows (inventory, character...) with ESC




In the next update, we want to go back to the first galaxy. We'd like to focus on the skills in the wisdom branch, as well as to expand the variety of areas, do more optimization of the game, and also take a closer look at your feedback on the Steam forums :)

Update history. Versions 054 and 053

[h2]Version 054[/h2]
  • Added new skills:
    • Poison Strike (dexterity)
    • Rough Clicks (dexterity)
    • Poisoned Weapon (dexterity)
  • Added new items:
    • Combat Gloves
    • Soldier's Boots
    • Hunter's Boots
    • Traveler's Boots
  • Fixed bug with flame power in the second galaxy
  • Fixed rare crash due to minimizer object
  • Fixed text mistake inside the dexterity bar
  • Fixed bug with incorrect calculation of levlup cost for items that have been lowered in price by stones (when using buy MAX)
  • Last souls action (learn skill) now works


We also work on singularity upgrades (singularity is given for entering a black hole), but in this version they are not present, because we want to make several upgrades at once (about 12), so there will be something to choose from.


[h2]Version 053[/h2]
  • Quest time counters now work offline
  • Energy and mana now regenerate offline
  • The game should start up faster from Steam
  • Fixed issues with achievements (Rituals and Jeweler)
  • Leveling a fire sword adds additional zones to the sword immediately
  • Added safe use of returnable usurpation (right click)
  • Added animation and sound for magical amplification
  • Added 4 new bosses
  • F12 takes a screenshot in Steam
  • Fixed some bugs with sounds
  • Fixed the bug with the ritual when sprint is used
  • Fixed a bug with no bosses in the second galaxy
  • Fixed bug with too long item names
  • The scientific and engineering notation now works

Game Update (Version 052)

Version v.052

- Now you can view update information
- Added a message if the game was saved successfully
- Added warning on unsuccessful save (and instructions for solving the problem)
- Fixed bug with rubies in a rich chest
- Fixed a bug with the loss of the boss's chest (especially when exiting the menu)
- Added button to enable/disable weapon auto-upgrades
- Fixed a bug with bonfires in tutorial
- Fixed several bugs with sounds
- Fixed a bug with the knowledge window in the second galaxy
- Bloodshard now has special properties
- New music theme added

About the problem with saving backups for some players. As we have found out, saving a game can cause an error if non-Latin characters are used in the save path. We will try to deal with that problem, but for now a workaround is to save it to a folder with English name and to make sure that the save path contains only Latin characters.

This is how successful saving looks like now, as well as an error in saving: