1.00c Online Hotfix Patch
1.00C Online Update Patch
[h3]
BUG Fixes:[/h3]
- Fixed the issue where some escort missions could not be completed after arriving in a town.
- Fixed the issue where the automatic sorting of packages failed under special circumstances.
- Fixed the issue where the character could not move in a location in Banshee Hill.
- Fixed the issue where the intimidation skill and bargaining skill did not grow correctly.
- Fixed the issue that the missing villager quest and the quest could not be completed by killing the fleeing gladiator.
- Fixed the issue that after the first Wild Mage quest was completed, the quest could not be accepted at the receptionist.
- Fixed the issue that teammates could not move after fighting with the dwarves in the tavern in the Night Watch quest.
- Fixed the issue that the quest icon was not removed after completing the roadside corpse quest.
- Fixed the issue that some relics had incorrect attributes.
- Fixed the issue that the guards' positions overlapped.
- Fixed the issue that the NPC team on the large map traveled faster after the encounter.
- Fixed the issue that the fleeing enemy would not move.
- Fixed the issue that the bow animation was incorrect.
- Fixed an issue where the player could escort a merchant but not follow the merchant.
[h3]
Optimization and Improvement:[/h3]
- Now sneaking near neutral NPCs will also gain a small amount of sneak experience.
- Now when a teammate leaves the party, the quest items he carried will be transferred to the player character.
- The Fort Desolation Arena, Bloodsand Arena, and Terrell Prison Arena now allow players to participate in competitions.
- When the character does not have a quiver equipped, they will use the bow and crossbow in hand for melee attacks.
- When escorting villagers and merchants, they will no longer rush towards the enemy.