NEW ROAD MAP and Version 1.12A ONLINE!
[p]Dear Reforgers,[/p][p]Thank you for your continued companionship and support of Age of Reforging: The Freelands! With your help, we have successfully completed and launched all phases of our first-stage game roadmap! 🎉[/p][p][/p][p]Reflecting on this development phase, we recognize there remains much room for improvement. We sincerely apologize to all players who encountered issues or experienced inconveniences. With limited team resources and funding constraints, each major update presents significant challenges and requires considerable effort.[/p][p][/p][p]Nevertheless, every team member deeply appreciates your patience and understanding, which has enabled us to progressively refine the game. Whenever we consider how existing bugs and optimization gaps might impact your experience, we feel a profound sense of responsibility—and it only strengthens our resolve to keep refining and improving.[/p][p][/p][p]Moving forward, we will officially commence development on Phase Two of our roadmap, focusing on delivering more core features and experience enhancements. Key plans for Phase Two include:[/p][p]
[/p][p]Throughout development, we will also release regular patch updates to promptly address and resolve issues reported by our community.[/p][p][/p][p]Every step forward is made possible by your support. If you enjoy Age of Reforging and wish to encourage us, we humbly ask for your positive review on Steam. Every word of encouragement and every show of support is invaluable to our current development efforts and fuels our journey forward.[/p][p][/p][p]The road ahead remains long, but we will continue to pour our hearts into polishing Age of Reforging, striving to meet the expectations of every Reforgers![/p][p][/p][p]With sincere gratitude,[/p][p]Personae Games [/p]
Age of Reforging v1.12A Update Patch:
[h2]Bug Fixes:[/h2]- [p]Fixed an issue where the Serpent Palm skill was not displayed in the skill tree window.[/p]
- [p]Fixed a problem where mercenary career quests would be interrupted when loading saves from version 1.10 or earlier into version 1.11.[/p]
- [p]Fixed an issue where equipment for the special hero Adventurer/NPC might become disorganized.[/p]
- [p]Fixed street lamps and torches in various scenes failing to automatically illuminate at night.[/p]
- [p]Fixed an issue where NPC adventuring parties would become stuck around the target scene.[/p]
- [p]Fixed quest failure after agreeing to kill the witch per Barton's request.[/p]
- [p]Fixed inability to complete the quest by returning to the witch after agreeing to kill her per Barton's request.[/p]