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Age of Reforging:The Freelands News

September 13th Hotfix

September 13th Hotfix:

- Fixed a bug that could cause loading archives to get stuck.
- Fixed an error caused when unloading a weapon.
- Fixed a bug that did not reset the body collision body when modifying gender in character creation.
- Fixed a bug where removing negative traits during character creation would cause trait points to exceed the limit.
- Fixed a bug where some places in the plot that should cause environmental damage to the player were not causing damage properly.
- Fixed a bug where locations in the encyclopedia were not unlocking correctly.
- Fixed a bug where switching leaders would cause players to stop following NPC teams when following them on the world map.

Apology letter and emergency Hotfix

Dear Age of Reforging Players:
We are extremely sorry to inform you that last Friday's (September 8) update brought a very serious bug that causes players' archives to grow larger over time and eventually become too large to load and play properly. This bug was caused by our rush to fix a previous bug in the game where store items were not refreshing, and we released the update without doing sufficient testing after fixing the bug. Overall, it was our carelessness and eagerness to fix the game that caused such a serious bug, and we will definitely learn from our mistakes in future development and approach each update with care to ensure that it does not cause new bugs.
For players who have already encountered the aforementioned bugs, here's what we recommend doing:
First, update the game version to the latest version.
Then, locate the game's archives via the following file paths and delete the ones that are already too large (e.g., those with a single archive of more than 200MB): C:\Users\*Your User Name*\AppData\LocalLow\PersonaeGames\Age of Reforging_ The Freelands\Save
Finally, for less affected archives, you can reduce the size of the archive to normal size by loading it and saving it again.

Last but not least, once again,we are sorry that Friday's update brought such a major bug, and our development team would like to express most sincere and deepest apologies to all the players affected! We will endeavor to do a better job of development in the future and present you with more and better game content as a way to make up for the damage we have caused.

September 11th online fix update content:

- Fixed a bug where store inventory would cause the archive to grow infinitely larger!

- Fixed the bug where placing Phoebe on the candidate list will cause Phoebe to disappear permanently if the squad is full.
- Fixed an issue where the Catacomb Steps in Stirrup Town were impassable.
- Fixed an issue that would cause loading an archive to get stuck in the loading character stage.
- Fixed a bug where the player character could switch team leaders while in jail.
- Fixed a bug where the player's character position could be incorrect when switching characters on the large map.
- Fixed an issue where the model of a house in Brea was overlapping and flickering.

Septemeber 8th Hotfix

September 8th Hotfix

[h2]Bug fixes:[/h2]
- Fixed a bug where auto-Saving spawned by entering the world map for the first time would cause the goods in the store to be empty.
- Fixed a bug where teammates following would stop.
- Fixed a rare bug that prevented players leaving Stirrup Town.
- Fixed a bug where villagers would not fall asleep at night.
- Fixed a bug where villagers would often not sleep in their beds.

Update Patch v 1.05

Update Patch v1.05:
Bug fixes:

- Fixed an issue where world map encounters with bandits would cause lag.
- Fixed a rare bug where players would be attacked by teammates.
- Fixed a bug caused by Loading files when the player receives jail time.
- Fixed a bug where a banit suit would hide character's hair.
- Fixed a bug where the character's avatar would appear white when a dialog was opened.
- Fixed a bug where some effects that should work on the entire body only worked on weapons.
- Fixed a series of problems with the command line.
- Fixed the bug where Soltan could still be found in the team management panel after leaving the player's team due to the plot.
- Fixed a bug where the character would drift when releasing the Magic Shield skill.
- Fixed an animation bug where the character would start moving before the casting of some skills had finished.
- Fixed a bug where town guards could not change shifts properly.
- Fixed a bug where Soltan's position was incorrect when the player entered the Grey Hills.
- Fixed a bug where the weight penalty was not working properly when players were traveling on the world map.
- Fixed a bug where the player's walk would be blocked by hidden characters when traveling on the world map.
- Fixed the bug that the UI of the game action bar did not match when auto-battle was enabled in the settings screen.
- Fixed the bug that the game automatically pauses after entering an encounter, but the UI of the game action bar does not match.
- Fixed some UI display errors in Arena matches.
- Fixed a bug in the description of some skills.

Side Quest Related:(The following may involve spoilers for the game's plot)
Make the Sacred Tree glory again: - Fixed the bug where Dryad in Warden forest would not drop Forest Essence. Shaking glass:
- Fixed the bug where you could submit unlimited quests to the Green Eyes gang boss. Bloody Case:
- Fixed the bug where the Gravekeeper didn't respond after coming out of the Catacombs in Stirrup Town. A Shattered Dream: - Fixed the bug where the quest marker above the head of the Gray Orc grocery store owner did not disappear after quest completion. - Fixed a bug where the Elf Rogue Captain could not be killed. - Fixed a bug where an actor was displayed incorrectly in the dialog. A Lost Soul: - Fixed a bug where players couldn't dig up treasure chests. The Hunters: - Fixed the bug where the quest would not end if you talked to the hunter after killing the bear. Escaped Gladiators: - Fixed a bug where the Persuasion option would not complete the quest. Bloody Case: - Fixed the bug where the player could see the crack in the wall even for entering the Stirrup Town Catacombs from the Gravekeeper's basement. An Adventure: - Fixed a bug where quest markers were displayed incorrectly. Evil with evil : - Fixed a bug with wrong actors. True Treasure:
- Fixed an actor error bug. Unjust wealth:
- Fixed a bug that caused the black screen. Forbidden Love :
- Fixed the issue where the player with Phoebe talking to Neil, after Phoebe interrupts and Neil replies back, the player has 2 identical conversations to choose from and the choices are both the same. - Fixed a bug where Neil could be taken out of the Big Market. - Fixed a issue that related to the time. - Fixed a bug where the Trouble with Marlon quest was completed through the butler, but was completed with Forbidden Love.

Scenario Improvement:

- Optimized terrain in several scenarios and adjusted passability.
- Added nighttime light sources to some arenas.
- Fixed a Brea Scene occlusion culling issue that wasn't displaying correctly.
- Added AI behaviors and performances to NPCs in several scenarios.

Optimizations:

- Optimized the team management panel, now you can fire mercenaries. And plot teamates are now displayed at the top of the team management panel.
- Added a button to the action bar that can be used to turn team following on and off.
- Optimized the terrain of several scenes and adjusted the passability.
- Optimized some skill effects
- When players create a character, the character's skeletal collision body will now change depending on the character's gender switch.

Balance:

- Selling a captive will now count the value of the equipment on him.

September 6th Hotfix

Bug Fix

- Fixed some NPC animation issues
- Fixed a bug where captives appeared in the wrong position after players recruited them as teammates.
- Fixed the bug that when ending drag and drop of items and skills, the currently controlling character would receive a move command.