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Age of Reforging:The Freelands News

Age of Reforging v1.00e Online Hotfix

Age of Reforging v1.00e Online Hotfix


[h2]Bug Fixes:[/h2]
  • Fixed an issue that caused multiple dialogue blocks.
  • Fixed an issue where characters assigned as instructors and wardens could not gain relevant skill experience.
  • Fixed an issue where the merchant would not automatically fail the escort mission after being killed.
  • Fixed an issue where the mission progress would advance incorrectly after executing NPC enemies in the village defense mission.
  • Fixed an issue where the Cridhe Highlands scene could not be accessed.
  • Fixed an issue where food could not be properly recognized of caravan's inventory.
  • Fixed an issue where completing the Druid's quest in Klein Heights resulted in obtaining two Earth Codexes instead of the Shapeshifting Codex.
  • Fixed an issue where items in the caravan warehouse could not be stacked.
  • Fixed an issue where lockpicking difficulty was incorrect after loading a save.
  • Fixed an issue where, after equipping the item for Arya, temporarily leaving and then re-interacting with her did not advance the relevant plot options.

[h2]
Optimization and improvements:
[/h2]
  • When automatically distributing food to party members while camping, food is now selected from the caravan's inventory.
  • Elves, dwarves, and gray orcs can now randomly receive names specific to their respective races.
  • Now, when the warehouse/caravan cargo interface is open, double-clicking on an item in your backpack will automatically move it to the warehouse/caravan cargo.

1.00d Online Hotfix Patch

[h2]1.00d Online Hotfix Patch[/h2]

[h3]Bug Fixes:[/h3]

Fixed the issue where the experience gained by the Warden was not displayed in real time.

Fixed the issue where the dialogue with the High Priest Minara in the Ancient Elf Temple in the Misty Swamp could not be ended.

1.00d Online Hotfix Patch

Bug Fixes:

Fixed an issue where the player's backpack may not load when there are too many items in it.
Fixed an issue where the protagonist model disappears and the game crashes after accepting a mission from the White Horse Knights.
Fixed an issue where the experience gained in the Missing Refugee mission is negative when finding clues to the black market.
Fixed an issue where the ghost model is displayed after loading the game.
Fixed an issue where the Green Leaf Guild cannot be entered directly.
Fixed some localization deficiencies.

Optimization improvements:
Now "delivery" missions are generated in towns for players to earn money safely in the early stages.
Now when a specific key unlocks a door, the backpack of the entire team is checked instead of the backpack of the currently controlled character.
Players will no longer die directly when they lose a gladiatorial contest.

Age of Reforging v 1.0 Road Map

Dear Reforging:
Thank you very much for your support and love for Age of Reforging:The Freelands!
AOR is a massive sandbox game with extremely rich content and complex gameplay mechanics. For a small team like ours, developing such a game is an almost impossible challenge, but since we have chosen to do so, we will do our best to make it the best it can be.

We are aware that the game currently has some issues and shortcomings. Our short-term goal is to address these issues as quickly as possible based on your feedback, while also making improvements to gameplay convenience (Quality of Life). Over the next month, we will actively release hotfix patches and introduce a small update every week to refine the game.

Additionally, we hope to share our future development plans with you. As you can see, “AOR” presents a framework with immense development potential—it is a world brimming with endless possibilities, and its expansion and maintenance could span several years. We have countless ideas and concepts we wish to add to this world, though bringing them all to life will require more time and your continued support.

Below is the detailed content of the development roadmap. Please note that the items listed in the diagram represent only the confirmed portions and not the full scope of what we will deliver. More specific details will be shared with you over time through developer logs:



If you enjoy our game, we kindly ask for your positive feedback and suggestions. This is extremely helpful to us and will give us more opportunities to improve the game further! Once again, thank you to all players who have purchased Age of Reforging:The Freelands! Enjoy the game!

1.00c Online Hotfix Patch

1.00C Online Update Patch

[h3]
BUG Fixes:
[/h3]
  • Fixed the issue where some escort missions could not be completed after arriving in a town.
  • Fixed the issue where the automatic sorting of packages failed under special circumstances.
  • Fixed the issue where the character could not move in a location in Banshee Hill.
  • Fixed the issue where the intimidation skill and bargaining skill did not grow correctly.
  • Fixed the issue that the missing villager quest and the quest could not be completed by killing the fleeing gladiator.
  • Fixed the issue that after the first Wild Mage quest was completed, the quest could not be accepted at the receptionist.
  • Fixed the issue that teammates could not move after fighting with the dwarves in the tavern in the Night Watch quest.
  • Fixed the issue that the quest icon was not removed after completing the roadside corpse quest.
  • Fixed the issue that some relics had incorrect attributes.
  • Fixed the issue that the guards' positions overlapped.
  • Fixed the issue that the NPC team on the large map traveled faster after the encounter.
  • Fixed the issue that the fleeing enemy would not move.
  • Fixed the issue that the bow animation was incorrect.
  • Fixed an issue where the player could escort a merchant but not follow the merchant.


[h3]
Optimization and Improvement:[/h3]
  • Now sneaking near neutral NPCs will also gain a small amount of sneak experience.
  • Now when a teammate leaves the party, the quest items he carried will be transferred to the player character.
  • The Fort Desolation Arena, Bloodsand Arena, and Terrell Prison Arena now allow players to participate in competitions.
  • When the character does not have a quiver equipped, they will use the bow and crossbow in hand for melee attacks.
  • When escorting villagers and merchants, they will no longer rush towards the enemy.