Chapter 4 Build Out! (0.3.1146)
As mentioned in our previous announcement, Chapter 4 releases today! There's a big changelog in that post, but we managed to squeeze a couple more tweaks and fixes into the build. The additional changelog is below. Have fun!
Additional Changelog:
Additional Changelog:
- Screen Weather Effects setting added to Graphics Settings
- Graphics settings grouped
- Fix: various out-of-bounds bugs
- Fix: transforming and shooting enemies with guns, then transforming back will get Amelia stuck facing the enemy she shot until another attack is executed
- Fix: pressing jump and light attack at the same time no longer gives Amelia an undesirable amount of height
- Fix: Collision spot for the golden key at the parking lot on Chapter 4 persists after picking it up
- Fix: Carnassus's swords spawning attack sticks to the ground better
- Fix: Carnassus's encounter no longer has cars where she can get stuck
- Fix: Turret enemy can't get up after certain attacks, and cannot be launched with launch attacks
- Fix: Amelia can move while loading saves
- Fix: Sounds can be heard during initial loading
- Dialogue portraits added to Extra Mission 1
- Various UI Fixes
- Various Sound Mixing fixes, especially during loading
- Probes in Ch.4 Boss Stairway removed
- Fix: Extra Mission 1 Player Spawn was set to wrong place
- Fix: Dining Room Alien Key Meshes invisible
- Some optimizations to CPU thread related to fetching enemies
- Fix: Probe's ball attack gets stuck when cutscenes start, sometimes sticks to walls
- Fix: The massive syringe outside the stairs to the Gold Baroness sometimes disappears
- Tweaks to item spawn rates