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Chapter 4 Build Out! (0.3.1146)

As mentioned in our previous announcement, Chapter 4 releases today! There's a big changelog in that post, but we managed to squeeze a couple more tweaks and fixes into the build. The additional changelog is below. Have fun!

Additional Changelog:
  • Screen Weather Effects setting added to Graphics Settings
  • Graphics settings grouped
  • Fix: various out-of-bounds bugs
  • Fix: transforming and shooting enemies with guns, then transforming back will get Amelia stuck facing the enemy she shot until another attack is executed
  • Fix: pressing jump and light attack at the same time no longer gives Amelia an undesirable amount of height
  • Fix: Collision spot for the golden key at the parking lot on Chapter 4 persists after picking it up
  • Fix: Carnassus's swords spawning attack sticks to the ground better
  • Fix: Carnassus's encounter no longer has cars where she can get stuck
  • Fix: Turret enemy can't get up after certain attacks, and cannot be launched with launch attacks
  • Fix: Amelia can move while loading saves
  • Fix: Sounds can be heard during initial loading
  • Dialogue portraits added to Extra Mission 1
  • Various UI Fixes
  • Various Sound Mixing fixes, especially during loading
  • Probes in Ch.4 Boss Stairway removed
  • Fix: Extra Mission 1 Player Spawn was set to wrong place
  • Fix: Dining Room Alien Key Meshes invisible
  • Some optimizations to CPU thread related to fetching enemies
  • Fix: Probe's ball attack gets stuck when cutscenes start, sometimes sticks to walls
  • Fix: The massive syringe outside the stairs to the Gold Baroness sometimes disappears
  • Tweaks to item spawn rates