Patch Notes 23.08.20
Hello everyone!
In this month's patch notes, I implemented some new artes, armor parts,
enemies as well as fierce enemies and a lot of other stuff!
--- Enemies ---
1. ---> Added new normal monsters to the game : "Sandy Snake"
2. ---> Added new fierce monsters to the game : "Fierce Earth Gargoyle"
--- Balancing ---
1. ---> Changed the damage from DoT artes to their respective elemental damage. For example : "Burn" will not longer deal non-elemental damage, but instead elemental damage (Feyra). For DoT effects like "Bleeding", the damage has been changed to the element "Blootre".
--- Artes ---
1. ---> Added a new arte for Fyrea to the game : "Fiery Wrath" ; this arte makes use of an applied "Burn" effect on the enemy target to deal extra elemental damage to that specific target and then removes the "Burn" effect and applies a new effect, called "Firebitten" that reduces the enemy feyra resistance by 35%. Take note that this only works if the target is burned before using "Fiery Wrath".
2. ---> Added a new arte for Fyrea to the game : "Feyrunten's Fiery Claw" which is the direct follow up arte for "Fiery Wrath".
3. ---> Added a new arte for Fyrea to the game : "Throat Slice" ; this arte makes use of an applied "Bleed" effect on an enemy.
4. ---> Added a new arte to the game : "(Fierce) : Stone Slash.
5. ---> Added new artes for "Alissa" to the game : "Paralyzing Arrow", "Paralyzing Arrow II", "Paralyzing Arrow III", "Destructive Shot", "Wyndar's Heavy Storm", "Stormy Claw".
--- General ---
1. ---> Since the implementation of an NPC that allows you to forget artes if you already learned the next stage of that specific arte, I felt that it should be easier and more convenient for the player to hide/forget that arte. Having that in mind, I decided to implement said covenience and were looking for the best way to do so. Now, artes like "Dagger Stab" will be automatically forgotten once you learned a highter tier of that arte, such like "Dagger Stab II". For example : If you learned "Dagger Stab II", the basic version of "Dagger Stab" will be automatically forgotten.
--- Items ---
1. ---> Added a new arte book to the game : "(Fierce) : Stone Slash".
--- Armor ---
1. ---> Increased the critical hit bonus for "Fyrea's Armor" : Basic Fyrea's Armor ; 1% crit -> 5% crit. All other enhancement levels of "Fyrea's Armor" will add up the critical hit chance until +15% chance for critical hits at current maximum enhancement.
2. ---> Added a new armor part to the game : "Fierce Earth Gargoyle's Shield".
3. ---> Added a new armor part to the game : "Fierce Earth Gargoyle's Ring".
In this month's patch notes, I implemented some new artes, armor parts,
enemies as well as fierce enemies and a lot of other stuff!
--- Enemies ---
1. ---> Added new normal monsters to the game : "Sandy Snake"
2. ---> Added new fierce monsters to the game : "Fierce Earth Gargoyle"
--- Balancing ---
1. ---> Changed the damage from DoT artes to their respective elemental damage. For example : "Burn" will not longer deal non-elemental damage, but instead elemental damage (Feyra). For DoT effects like "Bleeding", the damage has been changed to the element "Blootre".
--- Artes ---
1. ---> Added a new arte for Fyrea to the game : "Fiery Wrath" ; this arte makes use of an applied "Burn" effect on the enemy target to deal extra elemental damage to that specific target and then removes the "Burn" effect and applies a new effect, called "Firebitten" that reduces the enemy feyra resistance by 35%. Take note that this only works if the target is burned before using "Fiery Wrath".
2. ---> Added a new arte for Fyrea to the game : "Feyrunten's Fiery Claw" which is the direct follow up arte for "Fiery Wrath".
3. ---> Added a new arte for Fyrea to the game : "Throat Slice" ; this arte makes use of an applied "Bleed" effect on an enemy.
4. ---> Added a new arte to the game : "(Fierce) : Stone Slash.
5. ---> Added new artes for "Alissa" to the game : "Paralyzing Arrow", "Paralyzing Arrow II", "Paralyzing Arrow III", "Destructive Shot", "Wyndar's Heavy Storm", "Stormy Claw".
--- General ---
1. ---> Since the implementation of an NPC that allows you to forget artes if you already learned the next stage of that specific arte, I felt that it should be easier and more convenient for the player to hide/forget that arte. Having that in mind, I decided to implement said covenience and were looking for the best way to do so. Now, artes like "Dagger Stab" will be automatically forgotten once you learned a highter tier of that arte, such like "Dagger Stab II". For example : If you learned "Dagger Stab II", the basic version of "Dagger Stab" will be automatically forgotten.
--- Items ---
1. ---> Added a new arte book to the game : "(Fierce) : Stone Slash".
--- Armor ---
1. ---> Increased the critical hit bonus for "Fyrea's Armor" : Basic Fyrea's Armor ; 1% crit -> 5% crit. All other enhancement levels of "Fyrea's Armor" will add up the critical hit chance until +15% chance for critical hits at current maximum enhancement.
2. ---> Added a new armor part to the game : "Fierce Earth Gargoyle's Shield".
3. ---> Added a new armor part to the game : "Fierce Earth Gargoyle's Ring".