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  3. Visual Upgrade – Before & After - Devlog #2

Visual Upgrade – Before & After - Devlog #2

[h2]Hello Officers,[/h2][p]
We’ve been deep in the trenches polishing the world of Airport Contraband, and today we’re excited to share a Before & After look at one of our biggest visual upgrades so far.


This update started with a full landscape rework — reshaping terrain, improving composition, and making the environment feel more natural and grounded. From there, we revisited our vistas, rebuilding long-distance views to create stronger silhouettes, better depth, and more cinematic framing no matter where you stand.


To bring everything to life, we introduced new foliage and a completely revamped lighting setup. The goal wasn’t just “prettier visuals” — it was mood, readability, and atmosphere. A huge part of this pass focused on color balance and lighting direction, ensuring scenes feel consistent and intentional across the entire map.


We also reworked textures and materials, implementing new content that properly respects Physically Based Rendering (PBR). This means more believable surfaces, better response to light, and richer detail without sacrificing clarity.


See you soon in the next devlog! In the meantime, we also want to let you know that Gas Station Simulator is taking part in the Laughs and Smiles Festival — go check it out and show it some love!

[dynamiclink][/dynamiclink]P.S. If you like security and police themes, check out Police Chief Simulator, which our friends at Perfect Circle Team are working on.[/p][p][dynamiclink][/dynamiclink][/p]