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v0.20.10 - Updated dungeon, floors and more

To get this update, you have to opt in inside your library:
Necesse -> Properties -> Betas -> Select 0.20.x in dropdown.

Reminder: It's recommended to back up your saves when playing on experimental version. Especially when loading a save using a newer version. You can do so in game on the load menu.

The official Discord channel is a great way to give feedback on updates like these, suggesting new features and interacting with other players.
Discord invite link: https://discord.gg/FAFgrKD

This update contains a new visual style for the dungeon, void wizard and a bunch of other smaller changes.
This one is on the smaller side on the content, but also includes a lot of changes behind the scenes in preparation for more settlement features and mechanics, like reworked trading system and other ways to grow and interact with your settlements. So stay tuned for that! ːsteamhappyː

See the full changelog below.



[h3]Changelog[/h3]
Additions:
Added expand/collapse button to workstation lists.
Added show hidden checkbox to all workstations.
Added new dungeon trap type, will generate along the others.
Added more wall variations of traps and a chance for random traps to cave chest rooms.

Changes/misc:
Updated dungeon style completely.
Updated metal bar textures.
Updated remaining object shadows.
Updated some more tile and floor textures.
Adjusted boss health scaling with players, will now be slightly higher.
Completely reworked trading and other settlement logic in preparation for more features.
Improved bouncing projectile desync.
Updated all potion textures.

Fixes:
Fixed a few cases where new walls did not have correct outline/corner.
Fixed place preview rotation of wall traps.

And a bunch of other minor changes and fixes.
You might have to restart Steam to get the update.