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v0.20.17 - New questing system, quickbar and more

To get this update, you have to opt in inside your library:
Necesse -> Properties -> Betas -> Select 0.20.x in dropdown.

Reminder: It's recommended to back up your saves when playing on experimental version. Especially when loading a save using a newer version. You can do so in game on the load menu.

A quick reminder that there's an official Discord server. Here's the invite link: https://discord.gg/FAFgrKD

This update contains a new questing system. It's current usage is very bare bone, but that will be expanded on the next few weeks with ways to get unique items and progress your settlement. The aim of this system is to provide an optional way to get some unique items and settlers.
A bunch of changes were required for this new system to work. In general, all of the games systems were not very well connected, and this update improves that. This will also help a lot when features like modding picks up focus.

Other than that, it includes bunch of other changes and fixes that will improve performance and reduce future bugs.

Thank you guys for the patience with this update, and stay safe!

See the full changelog below.



[h3]Changelog[/h3]
Additions:
Added new quickbar on right side of toolbar when inventory is open.
Added a new questing system.
Added show quest markers interface setting (default on).
Added temporary simple settlement quests for coins, taken from elder human.
Added mining potion.
Added building potion.

Changes/misc:
Reworked and refactored packet handling, reducing future bugs.
Feeding troughs will now stop working if there's too many mobs in its range.
Village farmer chests can now also contains wheat.
Village angler chests now also contains anglers bait.
Moved PvP and team settings to new quickbar button.
You will now have half health on respawn instead of full.
Pressing escape while having a float "selection" menu open will now close it.
Updated treasure potion texture.
Updated all buff textures.
Boss health scaling will now be based on percentage health, but never decrease the scaling.

Fixes:
Fixed some rare loading errors.
Fixed inventory names not being loaded properly.
Fixed zombies always dropping ores or broken tools in caves.
Fixed boats playing hit sound.

And a bunch of other smaller changes and fixes.
You might have to restart Steam to get the update.