v0.20.24 - Pirate quest tier, summoned mob improvements and optimizations
To get this update, you have to opt in inside your library:
Necesse -> Properties -> Betas -> Select 0.20.x in dropdown.
It's recommended to back up your saves when playing on experimental version. Especially when loading a save using a newer version. You can do so in game on the load menu.
A quick reminder that there's an official Discord server, where you can post suggestions, bugs, or just talk with other players and the developer. Here's the invite link: https://discord.gg/FAFgrKD
This update contains a bunch of optimizations and improvements to mob movement. Along with mobs moving more accurately, these improvements will mostly be noticed in new ways that we can do summoned mobs and how they behave. You can see an example of over 50 summoned baby zombies in the GIF below :D
There are also some item improvements, like being able to right click on and with items to do custom actions. Many items that you "open" is now done this way and you can now focus mobs with summon weapons.
The update doesn't add too much new stuff, but lays a foundation of what's to come and more possibilities like item inventories, new summon gear and more.
See the full changelog below.

[h3]Changelog[/h3]
Additions:
Added trash cursor when holding down trash key.
Added Pirate Captain quest tier.
Added Coin Pouch, obtained from completing pirate captain quest tier.
Changes/misc:
Renamed inventory move modifiers to make it more clear what they do.
Reworked trails, should now be slightly more optimized and smooth.
Adjusted the grow chances of different tiles like grass and snow.
Reworked part of inventory system to allow for more item functionality.
Reduced coin stack size to 1000.
Changed crafting guide to open from right click.
Death timer will now use the highest of all attackers.
Increased boss death timer to 20 seconds.
Crafting guide and Void Pouch is now opened by pressing right click on them.
Summoned mobs will now knock mobs away from the owner.
Reduced Baby Zombie knockback.
Reworked all mob movement. Will now be more accurate and can move in any direction.
Reworked how summoned mobs behave, move and attack.
Fixes:
Fixed controls list order sometimes being messed up.
Fixed reeling fish in too fast causing you to get stuck on server.
Fixed dropped quest items stacking.
Fixed registries causes issues for some locales.
And a bunch of other smaller changes and fixes.
You might have to restart Steam to get the update.
Necesse -> Properties -> Betas -> Select 0.20.x in dropdown.
It's recommended to back up your saves when playing on experimental version. Especially when loading a save using a newer version. You can do so in game on the load menu.
A quick reminder that there's an official Discord server, where you can post suggestions, bugs, or just talk with other players and the developer. Here's the invite link: https://discord.gg/FAFgrKD
This update contains a bunch of optimizations and improvements to mob movement. Along with mobs moving more accurately, these improvements will mostly be noticed in new ways that we can do summoned mobs and how they behave. You can see an example of over 50 summoned baby zombies in the GIF below :D
There are also some item improvements, like being able to right click on and with items to do custom actions. Many items that you "open" is now done this way and you can now focus mobs with summon weapons.
The update doesn't add too much new stuff, but lays a foundation of what's to come and more possibilities like item inventories, new summon gear and more.
See the full changelog below.

[h3]Changelog[/h3]
Additions:
Added trash cursor when holding down trash key.
Added Pirate Captain quest tier.
Added Coin Pouch, obtained from completing pirate captain quest tier.
Changes/misc:
Renamed inventory move modifiers to make it more clear what they do.
Reworked trails, should now be slightly more optimized and smooth.
Adjusted the grow chances of different tiles like grass and snow.
Reworked part of inventory system to allow for more item functionality.
Reduced coin stack size to 1000.
Changed crafting guide to open from right click.
Death timer will now use the highest of all attackers.
Increased boss death timer to 20 seconds.
Crafting guide and Void Pouch is now opened by pressing right click on them.
Summoned mobs will now knock mobs away from the owner.
Reduced Baby Zombie knockback.
Reworked all mob movement. Will now be more accurate and can move in any direction.
Reworked how summoned mobs behave, move and attack.
Fixes:
Fixed controls list order sometimes being messed up.
Fixed reeling fish in too fast causing you to get stuck on server.
Fixed dropped quest items stacking.
Fixed registries causes issues for some locales.
And a bunch of other smaller changes and fixes.
You might have to restart Steam to get the update.