v0.20.21 - Armor and trinket abilities, difficulty options and more
To get this update, you have to opt in inside your library:
Necesse -> Properties -> Betas -> Select 0.20.x in dropdown.
It's recommended to back up your saves when playing on experimental version. Especially when loading a save using a newer version. You can do so in game on the load menu.
A quick reminder that there's an official Discord server, where you can post suggestions, bugs, or just talk with other players and the developer. Here's the invite link: https://discord.gg/FAFgrKD
This update adds difficulty options that can be changed at any point in the game. At the moment it's a pretty simple modifier to damage taken. Ability to lock the difficulty, hardcore and other features is planned later on. Together with this, armor values has been rebalanced and there's now a more clear difference between the different tiers. The damage you actually take from the mobs you're supposed to be fighting hasn't changed very much.
Controls to use armor set and trinket ability has been added. Force of Wind and a new armor set has been added that uses this new feature, and there's more to come! :)
See the full changelog below.

[h3]Changelog[/h3]
Additions:
Added a black variant of giant cave spider, spawned in snow caves.
Added void armor set, crafted using void shards and wool.
Added controls to use armor set ability and trinket ability.
Added glacial boomerang, a controllable boomerang.
Added difficulty option.
Changes/misc:
You can now instantly see the colors when using color selector.
It's now possible to find recall and travel scrolls in various chests/crates.
Rebalanced armor values, making the different tiers more clear.
Updated cactus sapling item texture and changed its name to just Cactus.
Increased spawn odds of giant cave spiders.
Increased max health of cave spiders.
Boats now accelerate much faster.
Force of Wind is now also a trinket item, ability can be used using new controls.
Inverted keep inventory on death world setting.
Raised players eye position when looking south slightly.
Fixes:
Fixed Pirate Captain fight spawning mobs right next to players.
Fixed issue where barely any mobs where spawning in caves.
Fixed some desync issues with projectiles that you were controlling.
And some other smaller changes and fixes.
You might have to restart Steam to get the update.
Necesse -> Properties -> Betas -> Select 0.20.x in dropdown.
It's recommended to back up your saves when playing on experimental version. Especially when loading a save using a newer version. You can do so in game on the load menu.
A quick reminder that there's an official Discord server, where you can post suggestions, bugs, or just talk with other players and the developer. Here's the invite link: https://discord.gg/FAFgrKD
This update adds difficulty options that can be changed at any point in the game. At the moment it's a pretty simple modifier to damage taken. Ability to lock the difficulty, hardcore and other features is planned later on. Together with this, armor values has been rebalanced and there's now a more clear difference between the different tiers. The damage you actually take from the mobs you're supposed to be fighting hasn't changed very much.
Controls to use armor set and trinket ability has been added. Force of Wind and a new armor set has been added that uses this new feature, and there's more to come! :)
See the full changelog below.

[h3]Changelog[/h3]
Additions:
Added a black variant of giant cave spider, spawned in snow caves.
Added void armor set, crafted using void shards and wool.
Added controls to use armor set ability and trinket ability.
Added glacial boomerang, a controllable boomerang.
Added difficulty option.
Changes/misc:
You can now instantly see the colors when using color selector.
It's now possible to find recall and travel scrolls in various chests/crates.
Rebalanced armor values, making the different tiers more clear.
Updated cactus sapling item texture and changed its name to just Cactus.
Increased spawn odds of giant cave spiders.
Increased max health of cave spiders.
Boats now accelerate much faster.
Force of Wind is now also a trinket item, ability can be used using new controls.
Inverted keep inventory on death world setting.
Raised players eye position when looking south slightly.
Fixes:
Fixed Pirate Captain fight spawning mobs right next to players.
Fixed issue where barely any mobs where spawning in caves.
Fixed some desync issues with projectiles that you were controlling.
And some other smaller changes and fixes.
You might have to restart Steam to get the update.