v0.20.37 - Cosmetics, balance and fixes
To get this update, you have to opt in inside your library:
Necesse -> Properties -> Betas -> Select 0.20.x in dropdown.
It's recommended to back up your saves when playing on the experimental version. Especially when loading a save using a newer version. You can do so in-game on the load menu.
A quick reminder that there's an official Discord server, where you can post suggestions, bugs, or just talk with other players and the developer. Here's the invite link: https://discord.gg/FAFgrKD
Another update that's mostly focused on polish, balance and fixes. I also took the time to create a few new cosmetic items and a new zombie variation for snow caves.
I'm still hard at work and spending most of my time on the 0.20 release. There are quite a bit to be done still. Mostly updating marketing material, new achievements, stats, music and some surprise content.
See a full changelog below.

[h2]Changelog[/h2]
[h3]Additions:[/h3]
Added function tooltips to some furniture objects.
Added small icon to spawn island in world map.
Added small glow to Cry Flake mobs.
Added Trapper Zombie, appears in snow caves.
Added Trapper Hat cosmetic item, chance to drop from Trapper Zombie.
Added a bunch more death messages to some of the more generic mobs.
Added Horse Mask costume set, rare reward for settlement quests.
[h3]Changes/misc:[/h3]
Made debris particles when hitting tiles/objects more visible.
Updated and polished a bunch of mob textures missing head bobbing and death particles.
Removed resolution warning above 1080p since zooming is now a feature.
Increased corner skipping range slightly.
Reaper boss will now be more aggressive when there are more players present.
Reduced armor of Ancient Vulture slightly.
Reworks settlement quest rewards, decreasing
[h3]Fixes:[/h3]
Fixed Pirate AI errors on main menu level.
Fixed vampires, void apprentices and ninjas only attacking once before moving again.
Fixed some rare crashes related to entity lists.
Fixed rare Cave Mole related crash.
Fixed Reaper boss spawning with decreased health when more than 1 player is present.
Fixed traps sometimes not hitting players that has slightly higher ping.
Fixed projectiles sometimes getting stuck in the air in multiplayer.
And a bunch of other smaller changes and fixes.
You might have to restart Steam to get the update.
Necesse -> Properties -> Betas -> Select 0.20.x in dropdown.
It's recommended to back up your saves when playing on the experimental version. Especially when loading a save using a newer version. You can do so in-game on the load menu.
A quick reminder that there's an official Discord server, where you can post suggestions, bugs, or just talk with other players and the developer. Here's the invite link: https://discord.gg/FAFgrKD
Another update that's mostly focused on polish, balance and fixes. I also took the time to create a few new cosmetic items and a new zombie variation for snow caves.
I'm still hard at work and spending most of my time on the 0.20 release. There are quite a bit to be done still. Mostly updating marketing material, new achievements, stats, music and some surprise content.
See a full changelog below.

[h2]Changelog[/h2]
[h3]Additions:[/h3]
Added function tooltips to some furniture objects.
Added small icon to spawn island in world map.
Added small glow to Cry Flake mobs.
Added Trapper Zombie, appears in snow caves.
Added Trapper Hat cosmetic item, chance to drop from Trapper Zombie.
Added a bunch more death messages to some of the more generic mobs.
Added Horse Mask costume set, rare reward for settlement quests.
[h3]Changes/misc:[/h3]
Made debris particles when hitting tiles/objects more visible.
Updated and polished a bunch of mob textures missing head bobbing and death particles.
Removed resolution warning above 1080p since zooming is now a feature.
Increased corner skipping range slightly.
Reaper boss will now be more aggressive when there are more players present.
Reduced armor of Ancient Vulture slightly.
Reworks settlement quest rewards, decreasing
[h3]Fixes:[/h3]
Fixed Pirate AI errors on main menu level.
Fixed vampires, void apprentices and ninjas only attacking once before moving again.
Fixed some rare crashes related to entity lists.
Fixed rare Cave Mole related crash.
Fixed Reaper boss spawning with decreased health when more than 1 player is present.
Fixed traps sometimes not hitting players that has slightly higher ping.
Fixed projectiles sometimes getting stuck in the air in multiplayer.
And a bunch of other smaller changes and fixes.
You might have to restart Steam to get the update.