1. Necesse
  2. News
  3. v0.20.23 - Settlement quest tiers, cloud storage and modding

v0.20.23 - Settlement quest tiers, cloud storage and modding

To get this update, you have to opt in inside your library:
Necesse -> Properties -> Betas -> Select 0.20.x in dropdown.
It's recommended to back up your saves when playing on experimental version. Especially when loading a save using a newer version. You can do so in game on the load menu.

A quick reminder that there's an official Discord server, where you can post suggestions, bugs, or just talk with other players and the developer. Here's the invite link: https://discord.gg/FAFgrKD

This weeks update adds different settlement quest tiers, containing some new unique rewards like more inventory space with your own personal pouch and getting the pawnbroker as a settler. The settlement questing system is supposed to be an optional way to progress through the games content, giving some direction while getting some sweet unique rewards.

I've also refined the mod loading and opened access to it. The capabilities of modding is pretty limited at the moment, but if you want to know more about how to mod the game, you can visit the Discord where there'll be a modding section with some resources.

See the full changelog below.



[h3]Changelog[/h3]
Additions:
Added interface setting to always show quickbar.
Added a bunch more unique quest items.
Added settlement quest tiers, can now get more unique items based on quest tier.
Added ability to skip settlement quests after about 1 in game day.
Added Void Pouch item, obtained after completing Void Wizard quest tier.
Added Pawnbroker settler, can move in after completing Ancient Vulture quest tier.
Added Tool Extender trinket, obtained from quest rewards.
Added the ability to track achievements, just like quests.
Added access to mods. A main menu button will appear if you have any mods loaded.
Added attack sounds to Mummy Mage and Ninja mobs.
Added Calming Rose trinket, obtained through random quest rewards after Void Wizard tier.

Changes/misc:
Toggling smart mining now plays a tick sound and show a brief text.
Doubled chat message character limit.
Reduced strength of Force of Wind push.
It's now much less likely you will get the same settlement quest twice.
Duplicate trinkets equipped will now show later ones as disabled (this was already happening, just not showing).
Missing trinkets window will now show item icons instead of just names.
Changed how mob spawn tables handle nested tables for better modding.
Moved recall flask to Ancient Vulture tier reward.
Force of Wind will now be obtained after completing first quest tier.
Traveling merchant will now sell quest tier reward items after they're completed.

Fixes:
Fixed some possible inventory desync when using quick stack and restock
Fixed black cave spider mob sometimes not being black.

And some other smaller changes and fixes.
You might have to restart Steam to get the update.