1. Necesse
  2. News
  3. v0.20.35 - New particle system, updated textures and more

v0.20.35 - New particle system, updated textures and more

To get this update, you have to opt in inside your library:
Necesse -> Properties -> Betas -> Select 0.20.x in dropdown.
It's recommended to back up your saves when playing on the experimental version. Especially when loading a save using a newer version. You can do so in-game on the load menu.

A quick reminder that there's an official Discord server, where you can post suggestions, bugs, or just talk with other players and the developer. Here's the invite link: https://discord.gg/FAFgrKD

Even though this weeks update doesn't add any new features, it has got a lot of improvements. A new particle system that performs a lot better than the previous one. The improvements will mainly be seen with a lot of particles on screen. I was able to have more than 10,000 dynamic particles popping in and out only dropping FPS by about 20%. This would have completely broken the previous system and will allow for scaling further into the future when more crazy effects are introduced.

Other than particles I've updated a lot of older textures that didn't fit with the style of the game together with a few balance changes.

See a full changelog below.



[h2]Changelog[/h2]
[h3]Changes/misc:[/h3]
Reworked particle system, optimizing and allowing more many more particles at once.
Updated Lightning Hammer attack animation.
Improved wall render performance some more.
Updated rock lever texture.
Updated settlement flag texture.
Updated boat textures.
Updated some object textures that were missing shadows.
Setting summon focus is now more forgiving, accepting small misses.
Updated glass bottle texture.
Updated TNT texture.
Updated carpet textures.
Reworked carpets making them connect to any adjacent carpet.
Updated alchemy table texture.
Updated a bunch of item textures to fit game style better.
Rebalanced some numbers on Reaper boss. Making it harder to dodge.
Decreased ramp up time and increased damage of Death Ripper.
Increased duration of building potion.
Updated Vampire bat texture and fixed missing death particles.
Updated texture and increased damage of Genie Lamp.
Updated Shadow Bolt, Blood Bolt and Blood Volley textures.
Updated Leather Armor textures.

[h3]Fixes:[/h3]
Fixed settlers attacking bosses if they're angry.
Fixed issue with particle edge rendering.
Fixed mute on focus loss sometimes not working.
Fixed desert cave water having blue waves.
Fixes region pathfinding sometimes causing server errors.
Fixed chasers getting stuck on corners when moving directly to target.

And a bunch of other smaller changes and fixes.
You might have to restart Steam to get the update.