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v0.20.4 - Interface size, new boss

To get this update, you have to opt in inside your library:
Necesse -> Properties -> Betas -> Select 0.20.x in dropdown.

This update brings interface sizing, a new boss and a bunch of content mainly focused on the desert biome/cave. If you don't want any spoilers, I recommend to stop reading here and just find a new desert cave to explore!

Here's a small teaser of where you can find the new boss:


[h3]Changelog[/h3]
Additions:
Added interface size setting.
Added snow and swamp variations of crates.
Added vases to desert caves.
Added Sand Spirit mob to desert caves.
Added Mummy Mage mob to desert caves.
Added Heavy Hammer weapon, can be found in cave chests.
Added Ancient Feather trinket, found in desert cave chests.
Added Mining Charm trinket, found in desert cave chests.
Added Cactus Shield trinket, found in desert cave chests.
Added quartz ore to desert caves, must be mined with demonic pickaxe.
Added quartz armor set, can be crafted at demonic workstation.
Added new boss. Summon item can be crafted using quartz, found in desert cave chests or dropped from desert mobs.
Added Quartz Staff magic weapon, crafted at demonic workstation.
Added Vulture Staff, dropped from new boss.
Added Vultures Burst, dropped from new boss.
Added Vultures Talon, dropped from new boss.
Added Magical Quiver trinket, bought from hunter after new boss.

Changes/misc:
When trying to mine something you cant, you will now hear a "dink".
Increased damage of mummy mob.
Changed attack speed buff tip to be more intuitive.
Reduced damage of flintlock pistol.
Increased damage of genie lamp weapon.
Items will now never despawn, instead there's a limit of 500 per map.
Increased arrow stack size to 1000.

Fixes:
Fixed cave chests rooms sometimes overlapping.
Fixed sorting of full inventory deleting last item.
Fixed missing swampgrass locale key.
Fixed weapon enchantments not working.
Fixed health number flickering during regeneration.
Fixed sounds sometimes not playing when they're being played elsewhere.
Fixed sounds rarely playing really loud.
This update also includes a bunch of fixes from the main branch.

And a bunch of other minor changes and fixes.
You might have to restart Steam to get the update.

Note: Will you have to generate new caves for the new generation to show up

v0.20.3

To get this update, you have to opt in inside your library:
Necesse -> Properties -> Betas -> Select 0.20.x in dropdown.

v. 0.20.3
  • Added anglers bait, can be bought from angler.
  • Added "No settler" option to prevent settlers to move into a room.
  • Added swamp and snow cave rock and floors.
  • Added mummy that spawns in desert caves and surface.
  • Added sandstone and swampstone walls and doors.
  • Added swamp larva bait, can be found in swamp cave.
  • Increased price of worm bait bought from angler.
  • Removed unused decimals on pawnbroker item value tooltip.
  • Ice will now turn into water when digging it, and can only be placed on shore water.
  • Changed cave chest rooms to have walls types that matches the biome.
  • Changed void apprentice teleport cooldown to 3 second.
  • Fixed pawnbroker profits not updating when adding single items.
  • Fixed desert underground ores being wrong rock type.
  • Fixed destroying a ladder would not remove the ladder up.

And a bunch of other smaller changes and fixes.
You might have to restart Steam to get the update.

I will start to add more biome exclusive content, mobs, items etc. both underground and on the surface.
Note: Will you have to generate new caves for these new cave biomes to show up and generation will likely still change in future updates.

This update may have made your settlers disappear from the minimap. To fix this, refresh them by locking the room to the same settler.

v. 0.20.2 was a small hotfix for an issue with setting spawn inside the dungeon.

As this will likely be the last content update before the 25th I wish you all a happy holidays! :D

v0.20.1

To get this update, you have to opt in inside your library:
Necesse -> Properties -> Betas -> Select 0.20.x in dropdown.

v. 0.20.1
  • Added rope item, can be bought from the farmer.
  • Added wooden fence gates.
  • Added map icons for ladders going up.
  • Added ability to feed flora to cows and sheep for a drop.
  • Added rare imported cow and sheep to Traveling Merchant shop.
  • Added farming scythe, can be bought from farmer after Void Wizard.
  • Added traveling pawnbroker, will arrive like traveling merchant.
  • Optimized HUD rendering.
  • Updated wood fence texture with shading.
  • Changed wall recipes to make 1 for half ingredients.
  • Fixed possible desync when interacting with mobs.
  • Fixed missing sign recipe.
  • Fixed missing sensor and sound gate recipes.

And a bunch of other smaller changes and fixes.

You might have to restart Steam to get the update.

v0.20.0

To get this update, you have to opt in inside your library:
Necesse -> Properties -> Betas -> Select 0.20.x in dropdown.

v. 0.20.0
  • Added polar bears to snow biome.
  • Added polar claw trinket.
  • Added wall torches.
  • Added attack animation to vampire.
  • Added goblins that spawn in caves.
  • Increased ninja stars drop amount from ninjas.
  • Some other smaller changes.


You might have to restart Steam to get the update.