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  3. Beta Patch Notes 0.1.3.9

Beta Patch Notes 0.1.3.9

Patch 0.1.3.9 is now live!
We added tattoos to the customization, opened up another dungeon and filled the world with brand new mini-bosses and other dangerous foes to fight!

Added:
  • Added tattoos to character creation.
  • Added a tax when creating a listing on the broker.
  • Added new debuff Burning.
  • Added new debuff Bleeding.
  • Added new debuff Poision.
  • Added new debuff Open Wound.
  • Added the Grave Keeper.
  • Added the Troll.
  • Added the Alchemist Bowman.
  • Added camera shake to certain AI attacks.
  • Added Management and Negotiation skill books to Librarians.
  • Added the aiming technique and marksmanship skill book to the Khurite Trainer.
  • Added Ironfur book to animist librarian.
  • Added Resolution Scale option to the video options.
  • Added the Management and Negotiation skill in the player skill list.
  • Added Potion Utilization skill in the player skill list.


Changes:
  • Decreased charge and swing speed on all weapons.
  • Lowered extraction timers on all appliances.
  • You can now unequip an item using its actionbar slot.
  • Skill window now shows experience & progress to next level instead of progress to max level.
  • Adjusted broker listings per page & broker scroll speed.
  • New characters minimum name length decreased to 3
  • New characters maximum name length decreased to 14
  • AI can now cast all spells players can cast.
  • Thursar regeneration clade gift now impacts bandage heals.
  • AI with both ranged and melee equipment now make better decisions on what weapon to use when starting a fight.
  • AI can now trigger special attacks on targets that are in mercy mode.
  • AI can now have special self heal attacks.
  • AI can now use bandages.
  • AI in groups can now cast buffs and heals on other people in the same group.
  • AI attacks that require the AI to stand still now force them to stand still to avoid sliding.
  • Massive code cleanup for better server stability.
  • Logging out unsafe now takes 2 minutes and fully logout you and your pets.
  • AI now only move closer to their target if they mainly use melee attacks.
  • AI that spawn AI now chose better spawn points.
  • AI with equipment can now do better combo attacks.
  • AI with equipment can now add buffs.
  • AI with bows will now move away from targets that are close.
  • AI without bows can now use ranged attacks.
  • Improved Line Of Sight calculations for AI.
  • Power for Melee swings are now linear instead of break point based.
  • Swing and block delay from missing a swing increased.
  • Hitting objects when swinging will now give a delay to starting a new block or swing same as missing a swing.
  • Doing a counter swing now gives reduced melee damage taken for a short time.
  • Massive client sided rework of several systems. This should greatly improve stability on the client.
  • Improved multi-thread rendering option.
  • Improved loading and unloading of the HUD.
  • Restructured the HUD code to fix rare crash.
  • Updated fur.
  • Re-added fur on all creatures.


Fixes:
  • Fixed some ui issues in skills window.
  • Fixed bug placing an item/spell etc on a disabled actionbar slot will no longer make it disabled.
  • Fixed issue where you would stand up if you rotated while resting.
  • AI should now stand at a better distance from the player and other AI.
  • Fixed issue with horsebags and some normal bags being removed after server restarts.
  • Fixed server issue with items that had really long names causing issues when added to the broker.
  • Fixed an issue were Extraction didn't provide the correct amount based on lore skills.
  • Fixed an issue that caused Resting skill to get interrupted by turning.
  • Fixed broken scale on shields.
  • Possibly fixed creatures trying to walk on terrain under the terrain they should walk on.
  • Fixed issue with Sators not being grounded.
  • Fixed the crash caused by fur.
  • Fixed issue with wolf movement animation.
  • Fixed movement issue when the player had very high FPS and was at the boarders of the world.
  • Fixed issue with resting skill being interrupted as soon as the player sat down.
  • Fixed issue that made AI look at their feet.
  • Fixed issue where you could end up in a strange state if your mount was killed while you were mounting.
  • Fixed other issues with mounts being removed while the player was still mounted.
  • Fixed issue with players sometimes being loaded a couple of meters away from where they should be.
  • Fixed issues with some LODs not correctly fitting the armors.
  • Fix issue with players not sitting on their horse when loading in.
  • Fixed issue with Sators not being able to move and attack at the same time in animation causing them to slide.
  • AI would sometimes get stuck in a slow-mo moving pose while in mercy mode. They should now properly stop.
  • World fixes.


Known Issues:
  • Ai inside dungeons can still spawn in strange places such as walls and floors.