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  3. Public Test Realm 1.0.17.35

Public Test Realm 1.0.17.35

This patch contains a very large rebuild of certain network-related components on the server.
It is VERY likely that the server will have issues that we will need to fix.

Fixes
  • Tentative fix for being unable to damage siege machines using elementalism spells.
  • Fixed houses not becoming lootable after being destroyed.
  • Fixed a looping sound issue when canceling the Geyser wall spell.
  • Fixed the new siege tents receiving an unintentional guild defense bonus.
  • Fixed an issue with access chests not being accessible to anyone but the owner.
  • Fixed an issue that let you access the blue priests of guilds you are not affiliated with when using the “nearest priest” button in the character UI.
  • Fixed not being able to sell Production & Supply Goods to vendors.
  • Fixed an issue with guild supply which allowed you to spend more than you have when you purchase items using gold.
  • Fixed cost of siege equipment.
  • Fixed issue where house would get removed once the 48 min timer ended instead of being lootable. You can now also see the timer in the house sign.
  • Fixed a couple of typos.
  • Fixed house settings in the UI being shown to anyone in the guild when they should only be shown to the owner of the house.
  • Fixed a couple of node crashes.
  • Guild structures should now spawn npcs once fully constructed instead of when they have above 75% health.
  • Fixed a crash that was caused by upgrading supply towers.