Public Test Realm 1.0.17.35
This patch contains a very large rebuild of certain network-related components on the server.
It is VERY likely that the server will have issues that we will need to fix.
Fixes
It is VERY likely that the server will have issues that we will need to fix.
Fixes
- Tentative fix for being unable to damage siege machines using elementalism spells.
- Fixed houses not becoming lootable after being destroyed.
- Fixed a looping sound issue when canceling the Geyser wall spell.
- Fixed the new siege tents receiving an unintentional guild defense bonus.
- Fixed an issue with access chests not being accessible to anyone but the owner.
- Fixed an issue that let you access the blue priests of guilds you are not affiliated with when using the “nearest priest” button in the character UI.
- Fixed not being able to sell Production & Supply Goods to vendors.
- Fixed an issue with guild supply which allowed you to spend more than you have when you purchase items using gold.
- Fixed cost of siege equipment.
- Fixed issue where house would get removed once the 48 min timer ended instead of being lootable. You can now also see the timer in the house sign.
- Fixed a couple of typos.
- Fixed house settings in the UI being shown to anyone in the guild when they should only be shown to the owner of the house.
- Fixed a couple of node crashes.
- Guild structures should now spawn npcs once fully constructed instead of when they have above 75% health.
- Fixed a crash that was caused by upgrading supply towers.