1. Mortal Online 2
  2. News
  3. Patch Notes 2.0.0.16

Patch Notes 2.0.0.16

[h2]What’s New?[/h2]
An urgent patch is deployed to fix the accidental change where attacking red players would turn you criminal.

[h3]Flags and Standing[/h3]
  • Fixed issue causing you to become criminal when attacking red players.


[h3]Mounts and Pets[/h3]
  • Fixed a bug where the jump apex for a player would remain if they mounted a horse while jumping or falling. Doing a jump before mounting a horse and then riding down a mountain would make dismounting fatal.


[h3]Tasks and Bounty Hunting[/h3]
  • Updated Hunter task pools for each town to be more regional.
  • You will no longer get the message you were rewarded 0 glory from creatures.
  • You will now have to gain 5% of the total glory of a creature in order to progress your boss task.


[h3]Buildables, Houses and Territory Control Structures[/h3]
  • Fixed an issue causing some buildings to be allowed to be placed too close to other buildings.


[h3]Lighting, Weather and Environment[/h3]
  • Removed some trees in jungle cliffs.
  • Moved a few Points of Interest.
  • Updated collision on meshes in one of the ruins points of interest.
  • Updated lighting transition in one of the mining caves.


[h3]Game Performance[/h3]
  • Applied a temporary fix so that the game does not crash in the landscape system. You might see landscape artifacts instead. We are working on identifying the root cause of the problem.


[h3]Known Issues[/h3]
  • Several issues got introduced after upgrading Mortal Online 2 to UE5, some of which are listed below. We are working on identifying and solving the root cause for these issues.
  • The game sometimes gets invisible landscape patches. You can still run on them normally.
  • The game sometimes freezes for several seconds.
  • Some players are experiencing extremely long streaming times causing parts of the world not to load in when moving around (missing landscapes, low resolution meshes and textures, etc).