Patch Notes 2.1.0.33
[h3]Engine Upgrade[/h3]
[h3]AI, Creatures and NPCs[/h3]
[h3]Art[/h3]
[h3]Lottery System[/h3]
- Added a fix to force DX 12 usage as a small amount of hardware seems to attempt to start the game using DX11. If you have startup crashes please try again after patch.
[h3]AI, Creatures and NPCs[/h3]
- Pets and controlled undead AI should no longer stop trying to attack their target upon failing too much.
- Fixed issue that made logging in with several pets only spawn the first pet.
- Increased the leash distance on a couple of Sator camps.
- Mounted pets that level up and respawn to reflect their appearance change, will now continue riding at the same pace.
- Fixed Risen Tribe Rat Berserker and Risen Tribe Rat not having their correct experience amounts per level.
- Fixed an issue where pet levels were not gained correctly.
- Fixed Urials moonwalking sideways.
- Fixed pets with locked levels still leveling up due to getting xp from glory.
[h3]Art[/h3]
- Fixed a couple of instances of odd texture in the terrain.
- Fixed instances of Haven having missing navmesh which caused issues with AI spawn and movement.
- Fixed a couple of pickables that could not be picked.
[h3]Lottery System[/h3]
- Added fanfare sound when you win a prize.
- Update what numbers you are shown on the ticket to make it more exciting.
- Reduce the number of different values you can win on a ticket.
- Fixed UI issue with flickering on certain screens.
- Interaction distance for lottery vendors increased.