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  3. Public Test Client: Version 1.2.10.0

Public Test Client: Version 1.2.10.0

[p]Welcome to the 1.2.10.0 Public Test Client Patch, Sleepers![/p][p]We're excited to share with you early our next patch for the game, which includes several improvements and important changes. These include the highly anticipated 'Replace' mode in Building Mode and instanced loot in PvP areas and greatly improved rendering distances for vehicles in the Deep Desert. There are also a myriad of fixes and stability improvements for the game. Be one of the first to experience the patch and help us identify any technical issues.[/p][p]Happy reading and testing! [/p][p][/p]
Highlights
  • [p]The construction tool now features a ‘Replace' mode that can be used to replace building pieces with other compatible pieces. Allowing you to quickly upgrade your bases to new sets.[/p]
  • [p]Updated loot in PvP areas to be instanced, similar to loot in PvE areas. More on this under the “Resources, Building, and Crafting” header.[/p]
  • [p]We have implemented a new loot structure for the Deep Desert. Schematics no longer rotate on a weekly basis. More on this under the “Deep Desert and Landsraad” header.[/p]
  • [p]Added the ability to recover lost vehicles using a new mode in the Vehicle Backup Tool. More on this under the “Vehicles” header.[/p]
  • [p]In the vehicle management menu, it is now possible to chose the vehicle as a respawn point.[/p]
  • [p]Vehicle visibility distances have been drastically increased, up to 2km.[/p]
  • [p]Windtraps will now stop consuming filters if the base’s water storage is full.[/p]
[p]You can find the full patch notes list here.[/p][p]You can discuss the patch on the relevant Steam Discussion Board and our Discord.[/p][p][/p][p]Thank you and happy testing![/p]