Communinet Signal #11
Opening Words
[p]Happy New Year, Sleepers![/p][p]We hope everyone had an exciting, festive, and joyful holiday. Or a quiet, gentle, and cozy one if that is more your speed. Either way, we’re happy to welcome you into the new year with a full cup, a bountiful harvest of spice, and a path kept clear by the Great Maker.[/p][p]We’re excited to get the year going as we look forward and see what we have in store for Dune: Awakening. Chapter 3 is on the horizon and we are looking closely at all the feedback we’ve received so far on the Public Testing Client. Take a look at our Round Up section for more on this! And don’t stop scrolling there, we’re giving you a mini tour of the Oslo office as well as showing off some amazing shares from the community in this issue.[/p][p][/p]Round Up
[h3]Developer Stream[/h3][p]Last month we debuted the Chapter 3 developer stream! This three hour stream was jampacked with an info dump of everything you can expect to see in the next big update. You can see it all in action on the VOD here on Twitch or on YouTube. Or if you’d prefer to see a summary of what’s coming, you can check out our blog here.[/p][p]Developer Deep Dive
[p]In this issue, we’re pulling back the curtain to give you a glimpse of where the magic happens. Nestled in snowy Oslo, Norway, sits the Funcom headquarters. While we can’t show you every secret corner (we’d need an NDA for that!), we wanted to share a few highlights from our creative space. You’ll notice our fun and festive decor, but we'll be packing up the holiday spirit quite soon.[/p][p]Community Corner
[p]The holidays brought a surge of incredible community talent to Arrakis! From inspiring bases to cinematic screenshots, here are some handpicked highlights. We hope they inspire you to also share! You can do this through any of our channels such as the subreddit, official Discord server, Instagram, X (Twitter), BlueSky, or Threads. As before, those featured here will receive keys to the Atreides Battle Rifle skin.[/p][h3]Buildings[/h3][p]We’ll start out this section with some beautiful Tannenbaums.[/p][p]Fanart[/h3][p]
Q&A
[p]Q: Is there a limit to specializations? Is there is a level cap for skills?A: Each specialization track has a max level of 100. But there is no limit to the amount of XP you can get over time for each track, so you can max out each track at level 100 if you play enough missions.[/p][p]Q: Regarding the new skills, if you pay the spice tax for a respec using the skill reattribution is that a permanent reduction in the cooldown?
A: Doing the skill reattribution only resets the skill points spent; it does not reset the specialization XP or Spice Melange spent on specialization traits. The spice cost increases each time you use it and will cap out at 50 but will decrease with time.[/p][p]Q: Do existing testing stations also get the new difficulty scaler or just the new ones being added with Chapter 3?
A: Just the new ones, but we have plans to do some pretty interesting things with the currently existing ones![/p][p]Q: Are there plans for a PvP arena?
A: This is something we’ve been discussing internally. It won’t be available for chapter 3, but it’s something we’ve been looking at.[/p][p]Q: What’s the status of console release?
A: Internal builds are going well! We are working on customizing the game to play smoothly on console, and working on elements of it such as controller technologies. It is still planned to release this year.[/p][p][/p]
Spice for Thought
[p]The year 2025 has passed, and the sands of Arrakis have already shifted beneath our feet. Even in these first few months in Dune: Awakening, you’ve already begun carving out your own legends. We’d love to hear about any memorable, fond, and/or interesting memories you had while playing![/p][p]Whether it was a narrow escape from a sandworm’s maw, an unexpected alliance or help from a stranger, a moment of peace interrupted by a spice blow right beneath your feet, we want to hear about it.[/p][p]You can share your story with us in this thread on the subreddit, this Discord thread, or on the social media post you found this blog on. Feel free to include pictures if you wish! We’ll collect them and share our favorites in the next Communinet Signal.[/p][p][/p]Closing Words
[p]Thanks for joining us once again for this Communinet Signal! We hope you enjoy reading these issues as much as we love sharing them; the creativity we see from you all is inspiring and our developers love seeing what you make.[/p][p]Our next issue will feature more on Chapter 3 and everything around it, words from our developers, and of course, stories and screenshots from the community. Until then, stay hydrated and be well.[/p]