Dune: Awakening - 1.3.0.4 Hotfix Patch Notes
[p]Hey Sleepers,[/p][p][/p][p]This hotfix requires a client-side download. Remember to restart your Steam client if the download does not appear automatically for you. Servers will be coming back up shortly. [/p][p]For the list of known issues, please visit our Discord server or Steam discussion boards.[/p][p][/p][h2]FEATURES AND CHANGES[/h2][h3]Technical and stability:[/h3]
- [p]Character transfer is now allowed to the full or locked worlds if the player has a friend there.[/p]
- [p]The Sensor Antenna interactable used in the Rift Recon Run mission has been moved to a position where a player is not blocked from interacting with it by other players' bases.[/p]
- [p]Improved server stability.[/p]
- [p]Fixed an issue where the purchase of the Light and Heavy Contraband armor variants would not grant the customization to the player.[/p]
- [p]If you were affected by this issue, any spent Scrips having tried to purchase these items will be reimbursed in the next patch.[/p]
- [p]Fixed an edge-case issue where some players could not snap their backed-up bases to the origin due to the “Too close to a No Building Zone“ message.[/p]
- [p]Fixed an issue where ranged NPCs would not attack if affected by the Attractor Field.[/p]
- [p]Fixed an issue where the journey HUD tracker could break during the Bloodline journey in Chapter 2, showing Unknown as the next objective.[/p]