1. Dune: Awakening
  2. News
  3. Dune: Awakening - 1.3.0.4 Hotfix Patch Notes

Dune: Awakening - 1.3.0.4 Hotfix Patch Notes

[p]Hey Sleepers,[/p][p][/p][p]This hotfix requires a client-side download. Remember to restart your Steam client if the download does not appear automatically for you. Servers will be coming back up shortly. [/p][p]For the list of known issues, please visit our Discord server or Steam discussion boards.[/p][p][/p][h2]FEATURES AND CHANGES[/h2][h3]Technical and stability:[/h3]
  • [p]Character transfer is now allowed to the full or locked worlds if the player has a friend there.[/p]
[h3]Worldbuilding and Exploration:[/h3]
  • [p]The Sensor Antenna interactable used in the Rift Recon Run mission has been moved to a position where a player is not blocked from interacting with it by other players' bases.[/p]
[h2]FIXES[/h2][h3]Technical and stability:[/h3]
  • [p]Improved server stability.[/p]
[h3]Resources, Building, and Crafting:[/h3]
  • [p]Fixed an issue where the purchase of the Light and Heavy Contraband armor variants would not grant the customization to the player.[/p]
    • [p]If you were affected by this issue, any spent Scrips having tried to purchase these items will be reimbursed in the next patch.[/p]
  • [p]Fixed an edge-case issue where some players could not snap their backed-up bases to the origin due to the “Too close to a No Building Zone“ message.[/p]
[h3]Combat:[/h3]
  • [p]Fixed an issue where ranged NPCs would not attack if affected by the Attractor Field.[/p]
[h3]User Interface:[/h3]
  • [p]Fixed an issue where the journey HUD tracker could break during the Bloodline journey in Chapter 2, showing Unknown as the next objective.[/p]