1. Dune: Awakening
  2. News

Dune: Awakening News

Pre-Purchase The Art and Making of Dune: Awakening

[p]Greetings Sleepers,

In The Art and Making of Dune: Awakening, you will walk in the footsteps of the development team on a journey to build the first-ever immersive and open world Arrakis.

Between its covers, the team takes you beyond the game with a curated collection of stunning concept art, exclusive interviews, behind-the-scenes, and much more. Get a glimpse of some of the exclusive art below.


This volume is an ideal collectible for fans of the Dune series, featuring a foreword by Creative Director Joel Bylos and an introduction by Brian Herbert, Kevin J. Anderson, Byron Merrit, and Kim Herbert.


The Art and Making of Dune: Awakening releases on October 21. You can pre-order it now on your platform of choice:

InsightEditions
Barnes and Noble

Amazon [/p][p][/p][h3]20% off Dune: Awakening [/h3][p] Until September 22, Dune: Awakening is discounted for the first time, at 20% off! Invite your friends and embark on an epic journey across Arrakis. With the release of Chapter 2 and the Lost Harvest DLC, and more to come, there has never been a better time to play Dune: Awakening. [/p]

Dune: Awakening - 1.2.0.0 Hotfix 3

[p]Hey Sleepers,[/p][p]This hotfix requires a client-side download. Remember to restart your Steam client if the download does not appear automatically for you. Servers will be coming back up shortly.[/p][p]For the list of known issues, please visit our Discord server or Steam discussion boards.[/p][p][/p][h2]Fixes[/h2][h3]Technical and Stability[/h3]
  • [p]Fixed a server performance issue.[/p]
  • [p]Improved server stability.[/p]
[h3]Resources, Building and Crafting[/h3]
  • [p]Fixed an issue with several placeables and decorations where they would be rotated at a different angle when a player tried to place them using the Solido Replicator. [/p]
  • [p]Fixed an issue where a building blueprint could not be placed using the Solido Replicator under certain conditions.[/p]
  • [p]Fixed an issue where invisible crafted items would pile up in the player’s inventory and take up space if the player switched Sietches while crafting was still ongoing. [/p]
    • [p]The fix will prevent the issue from affecting anyone who was not affected before the hotfix was implemented. The accounts already affected will be fixed at a later date.[/p]
[h3]Combat[/h3]
  • [p]Fixed an issue where a rocket detonation could be slightly desynchronized for the shooter and the observer. [/p]
[h3]Vehicles[/h3]
  • [p]Fixed an issue where the vehicle’s handbrake wouldn’t engage by pressing the space bar. [/p]
[h3]Story, Journey and New Player Experience[/h3]
  • [p]Fixed an issue with the “The Price of Rejection“ Mentat contract where the player couldn’t complete the ‘'Use the Hunter-Seeker to Assassinate the Informant’' objective as there was no informant to kill.[/p]
  • [p]We added a fail-safe dialogue option for players who could crash during the loading or inside the dialogue with Fenring during the "Called to a Count" journey. [/p]
    • [p]To retrigger the dialogue with Fenring, go back to Elara during the "Talk to Count Fenring" step and choose the "You said Fenring wants to see me" again.[/p]
  • [p]Fixed an issue where selected players would fail to obtain more intel points.[/p]
  • [p]Fixed an issue with unlocalized text in the Deep Digger journey.[/p]
  • [p]Fixed an issue where the "Find Olmen" first objective wouldn't complete when a player entered Imperial Testing Station no. 163.[/p]
  • [p]Fixed an issue where players could be blocked in progressing through the Lost Harvest journey if the "Villari's Prize" contract failed to spawn. [/p]
    • [p]In case it fails to spawn, we added the contract to the Anvil Contract Board so you can take it from there.[/p]
  • [p]Fixed a known issue with the deletion of a character and the creation of a new one, where you would spawn at your deleted character’s last logoff location instead of a Hagga Basin South spot after the Tutorial.[/p]
[h3]Deep Desert and Landsraad[/h3]
  • [p]Fixed an issue where the Landsraad contracts got closed several hours after being revealed on North American servers, with multiple servers having no winning decree. [/p]
    • [p]The decree that won on Monday will be the one set as the enacted decree after the hotfix. [/p]
  • [p]Fixed an issue where there were considerably fewer crashing ships in the Deep Desert.[/p]
  • [p]The “Right of Salvage” Landsraad decree’s description was updated to mention only PvP areas in the Deep Desert instead of the entire Deep Desert beyond the Shield Wall.[/p]
    • [p]A fix for “Right of Salvage” not causing players to drop their items as expected is in the works and will come at a later date.[/p]
  • [p]Fixed an issue where the Deep Desert layout had the same loot it had last week. [/p]
[p][/p]

Dune: Awakening 20% off until September 22

[p]Greetings Sleepers, [/p][p]The Dune: Awakening Free Weekend has now ended, but the 20% discount will remain until September 22! [/p][p]Arrakis saw a lot of newcomers this weekend. Much moisture was sucked from plants (and blood from bodies). This is how we all begin. To you we extend our thanks, and a reminder: if you purchase the game, you will keep all your progress. [/p][p]Please remember to pick the same World and Sietch to find your base. The desert is not kind to those without shelter. [/p][p]The sands are calling, Sleepers. [/p]

Free Weekend Now Live!

[p]Greetings Sleepers, [/p][p]The Dune: Awakening Free Weekend is here and will run until September 15![/p][p]During the Free Weekend and until September 22, the game can also be purchased at 20% off, our first ever discount![/p][p]This Free Weekend has no restrictions on content, which includes the full base game and the big Chapter 2 content update released earlier this week. Venture across every zone in Hagga Basin to the far reaches of the Deep Desert, then pay a visit to Harko Village and Arrakeen City.[/p][p]Get the Arrakis Rising decoration, a beautiful mural for your base, by simply playing the game during the Free Weekend. This applies whether you have bought the game or not. The mural will appear in your building menu shortly after the end of the Free Weekend.[/p][p][/p][p]Quick info on the Free Weekend: [/p]
  • [p]Play for free from now until September 15 [/p]
  • [p]Full Base game, including the recent Chapter 2 update [/p]
  • [p]No time restrictions [/p]
  • [p]All progress is saved, once you buy the game you continue where you left off  [/p]
  • [p]Play with friends who own the game - simply pick the same World/Sietch [/p]
  • [p]Buy the game 20% discounted until September 22 [/p]

Dune: Awakening devs apologise for misleading Lost Harvest DLC buyers about the expansion's scale: "our communication... has not been clear enough"


Tis the season for publishers apologising for screwing up their DLC rollouts, apparently. Even as Paradox Interactive appear crown in hand before Crusader Kings 3 players to say sorry for the buggy Coronations DLC, Funcom are weathering a backlash of their own over communication problems with Dune: Awakening’s new paid Lost Harvest expansion.

Read more