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  3. Content of the Ver1.0.4 Update

Content of the Ver1.0.4 Update

[h3] Alterations relating to battles[/h3]
  • A visual effect was added where the screen flashes if an allied character’s attack scores a critical hit.
  • The time taken when transitioning between screens after escaping from battle has been reduced.


[h3] Alterations relating to maps and events[/h3]
  • Alterations have been made so that weapons and armour are sorted into attack (or defence) power order within their type category when using the auto-sort function on the menu screen.
  • Changes have been made so that the mini map is immediately displayed in the top right of the screen after moving to a new map.
  • The default cursor position when selecting to stay at an inn has been changed to the “yes” option.


[h3] Bug fixes[/h3]
The following bugs have been fixed.
We sincerely apologise for any inconvenience that these issues may have caused.

  • The party did not recover fully when saving upon completing the game.
  • Some graphics were not displayed in a suitable manner.
  • Under specific circumstances character behaviour and graphical presentation would act unnaturally.
  • Some BGM and SFX were not played correctly.
  • The playtime information for some of the music tracks on the Music Player were incorrect.


Fixes to other minor bugs.
Further updates are planned in future.