Update #1: Balance and stability
We have decided to start numbering our updates, this is why this will be called #1, even though there were quite a few already.
This is the list of changes made:
- Unlocking additional characters is now easier
- Pickups (coins etc) should no longer drop into water
- Added new Extra option - Easy Mode (+15 Max HP)
- (Experimental) Some objects will not activate while you holding Shoot button, i.e. teleports and transport platforms
- Starter Class Zero now gives +5 Max HP instead of +2.
- Boss HP greatly reduced on Universe 4.
- Tezla got a new ability - he negates one radiation damage on each new island. Meaning he can dash into water once.
- There is now a way to spend your Ancient Coins. There will be more, but for now you can use those to get an extra starting relic.
- Number of gamelocks fixed, sorry about those.
Thanks for all your support, we'll continue updating the game as many times as needed for it to become as good as possible.
This is the list of changes made:
- Unlocking additional characters is now easier
- Pickups (coins etc) should no longer drop into water
- Added new Extra option - Easy Mode (+15 Max HP)
- (Experimental) Some objects will not activate while you holding Shoot button, i.e. teleports and transport platforms
- Starter Class Zero now gives +5 Max HP instead of +2.
- Boss HP greatly reduced on Universe 4.
- Tezla got a new ability - he negates one radiation damage on each new island. Meaning he can dash into water once.
- There is now a way to spend your Ancient Coins. There will be more, but for now you can use those to get an extra starting relic.
- Number of gamelocks fixed, sorry about those.
Thanks for all your support, we'll continue updating the game as many times as needed for it to become as good as possible.