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  3. Update 4 Patchnotes

Update 4 Patchnotes

Hey guys, thank you for staying with us and all your support! The development have been steady and we have been updating beta branch every 5 days or so. Eventually all these updates were put into main branch, so here's the list of most notable changes:

  • New animation for Drakoh's Jump ability
  • Fire rate and damage for weapons is now displayed at all times
  • Fire rate is now displayed in "shoots per second" value which is more natural
  • Reworked many Perks, including:
  • "Jump cooldown" weapon perks are replaced by weapon perks that activate on jump
  • These can now stack unlimitedly, however cooldown is increased
  • Meditation perk now also grants +5 Max HP
  • Radiation removal (Radaway) is now accessible by any character (used to be Drakoh only due to an error)
  • Second Jump Perk reworked/improved
  • Emergency Kit gives more stuff
  • Added several new perks
  • Experimental: significantly reduced XP requirements to level up character after level 1
  • Experimental: You can now obtain perk when you level up without requiring the ship. Special object will appear and follow you until you pick your perk (he's scared away by enemies).
  • Changed anomaly shader
  • Tuned "sticky platforming" slightly