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Revita 0.6.2 Update Notes

Hi everyone!

Here is a small bugfix patch with few new Quality of Life stuff! We hope you'll enjoy it!
If you want to, you can join our discord or follow us on Twitter!



  • QUALITY OF LIFE:
- If you restart in the first room of a run, you'll get your tickets back in case you accidentally started a run without equipping any
- Curses gotten through shards now let you automatically choose between 2 curses
- Text adjustements to make some descriptions more clear (english version)

  • GAMEPLAY:
- Exhaust (Curse): Effect nerfed
- Necromancer (Curse): Revived enemies now appear with a spawn animation
- Parasite (Curse): Chance nerfed
- Sluggish (Curse): Effect nerfed
- Clunky Chamber (Curse): Chance nerfed
- Overheated (Curse): Effect nerfed
- Bullet Rain (Curse): Effect nerfed
- Blood Lust (Curse): Base length increased from 650 to 800 frames
- Fragile (Curse): Chance nerfed
- Bandaged (Curse): Chance nerfed
- Heart Drain (Curse): Doesn't reduce soul during boss fights
- Broken (Curse): Now only has a chance of applying to enemy damage

  • BUGFIXES:
- Fixed a Crash when restarting a run with the chaos ticket equipped
- Can't get relic duplicates from tickets (for real now)
- Gamespeed/Enemy Damage Icon only shows up on deathscreen if these are actually changed in the accessability settings