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Dev Update | Progression Changes

Hey everyone,

There is a lot of stuff going on behind the scenes atm, so I might have been a bit more quiet recently.
Not just is Revita going to be at Bitsummit in Japan and at Gamescom in Germany, but there are also a handful other things, that I can't talk about right now, but might be able to one day. =D

However that won't stop me from talking about some new things I have been working on recently.
Namely, Progression Changes.

The Memoria Tree:

As you already know, the tree at Memoria Station keeps track of all of your discovered secrets, but going forward it won't start out as big. As you uncover more secrets it will slowly grow more and more.
This doesn't change a whole lot in regards to gameplay, but I thought would be a cute way to have some more "visible" progression throughout the game! =D



Trial Tickets:

Trial Tickets are the replacement for the previous Trial Relics. They are a little bit different from other Tickets in that they will persist between runs as long as you don't use them, meaning you don't have to slowly unlock relics in fear of not utilizing them all properly.



New Death Screen:

Lastly, we also reworked the Death Screen! Not just is it a lot clearer and faster to use now, but it also gives additional details on which Npcs got something for you at the hub, how much and what it is.
Oh and what could the "growth" bar potentially mean? Well I guess you'll have to wait and see.




With all these changes this update is really starting to feel a lot more like a sequel than an update to be honest. but I am quite happy with the direction it is all going in and if anything they will ensure the Revita experience is a lot smoother, more fun and more interesting overall! =D
As always feel free to leave your feedback in the comments, or in the Revita Discord!

Until next time,
- Ben