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The REVISED Current and Future State of Revita

Hey everyone, Ben here.

Before we get into the exciting stuff I just wanted to take a quick second to say that Revita is currently on sale for 35% off during the Steam Autumn Sale. So if you haven't grabbed the game yet, now is a good time!

Additionally we are also up for the Steam Awards, so if you wanna help us out, feel free to vote for us in the category of "Labour of Love", we'd super appreciate it!

With that out of the way, lets get to the exciting stuff. As many of you know, I haven't really been posting anything here due to the fact that Refocused had been cancelled back at the beginning of October.

Well I am happy to say that it might not be in such a dire situation anymore.

Thanks to the outpouring of fan support last month, it gave us the opportunity to get every participant back to the table to renegotiate the situation and so without wanting to make any promises, it looks like Refocused will release in some form afterall!

The original issues aren't gone though sadly, so while it looks like we'll be able to release it, for now the priority lies soley with a PC only release. Console porting is very expensive, and at least so far, with the publishers expectations regarding sales, not financially viable and therefore not on the table. There is always the chance that the update does well enough for itself, to make those ports viable though and that is at least what I am hoping for!

We were given the option to either release nothing or PC only and so in that case, I personally think a chance is always better than nothing.

In regards to release window, I can't really say much as of now. Due to the whole situation happening for quite a duration ahead of the announcement, we are missing at least a few months of full development time. Additionally, since I am now financing the update mostly out of pocket, where I am able to, I will also have to look into new projects on top of Refocused work in order to make sure that there is steady income and a budget, both for finishing the update the way I want to, as well as making sure future projects are going to still be viable. If I had to make a very rough guess though, I would personally like to be able to release it at some point in the first half of 2024, but again, no promises.

With all that rambling aside, I thought it would also be nice to show some new Refocused gifs and screenshots for you to look at. In the mean time I'll get back to finishing the update. Again huge thanks to the community, this definitely wouldn't be happening without you!