Revita 0.4.3 Updates Notes :
Hi everyone!
We have heard your feedback and we made an update with a lot of bugfixes and some gameplay tweaks. Spoiler alert!

- Fixed remaining enemy spawn crashes
- Fixed the soul torches crashing when destroyed by a weapon rather than a bullet
- Fixed visual bug with the Hotspring, where it would squish shields even though you are at full health
- Fixed the issue where you can stand right next to Anger and not get hit
- Fixed the Powercell relic
- Fixed the time capsule relic giving you non upgradeable relics
- Fixed various text issues and some information not displaying for some relics
- Fixed a bug where you vertical speed wouldn't reset upon interacting with a statue
- Fixed Boss music being able to overlap with the death music
- Fixed a bug where Blueprint rewards for achievements wouldn't drop properly
- Fixed the NPC talk icon not showing up again after opening the tinkerer ui
- Fixed guard flies getting stuck outside of the room
- Fixed a crash regarding enemies with a shield aura
- Fixed a bug where enemies could be affected on the first frame of their spawn animation
- Fixed Freeze and Slow Status Fx not working after freeing an NPC
- Fixed an issue where if you get hit the frame after deactivating the shield Subweapon, you could lose your gun
- Fixed poison traps spawning on secret exits
- Fixed the crystal rose relic being upgradeable
- Fixed Health locket relic not working if you have 1 hp but shields
- The burning sock relic now applies the burn status fx
- The Idol of Fury relic now does what it’s supposed to do
- Updated the boss defeat sequence, so you can't be hit anymore while it happens
- Fixed the Shop upgrade not working
- Trap skull indicators now appear properly for traps on walls and the ceiling
- The Fairy dust relic doesn't stick around 8 seconds anymore
- Minor visual fixes

- Elevator intro and outro animation are now skippable
- The miracle relic is now affected by Luck
- Anger’s mushroom cap and Bargaining’s spears now have outlines
- Buffed the Power cell relic (it has a use now if you get it early!)
- You can now pickup relics and pickups as soon as they appear.
- Fortuna's gambling rewards have been improved (Its now either nothing, souls + 2 pickups, or at least a rare relic)
- Soul rooms aren't locked anymore
- Shards don't cost soul coins anymore
- Resetting now lets you keep your shard modifiers
- Your Hat is now being saved between play sessions
- Removed exploits with the Denial and Anger fights
We wanted to thank you all. We didn't expect such a craze around Revita!
And big news : Revita will be featured during the Game Dev Direct from the MIX! More info coming soon!
We have heard your feedback and we made an update with a lot of bugfixes and some gameplay tweaks. Spoiler alert!

- Bugfixes :
- Fixed remaining enemy spawn crashes
- Fixed the soul torches crashing when destroyed by a weapon rather than a bullet
- Fixed visual bug with the Hotspring, where it would squish shields even though you are at full health
- Fixed the issue where you can stand right next to Anger and not get hit
- Fixed the Powercell relic
- Fixed the time capsule relic giving you non upgradeable relics
- Fixed various text issues and some information not displaying for some relics
- Fixed a bug where you vertical speed wouldn't reset upon interacting with a statue
- Fixed Boss music being able to overlap with the death music
- Fixed a bug where Blueprint rewards for achievements wouldn't drop properly
- Fixed the NPC talk icon not showing up again after opening the tinkerer ui
- Fixed guard flies getting stuck outside of the room
- Fixed a crash regarding enemies with a shield aura
- Fixed a bug where enemies could be affected on the first frame of their spawn animation
- Fixed Freeze and Slow Status Fx not working after freeing an NPC
- Fixed an issue where if you get hit the frame after deactivating the shield Subweapon, you could lose your gun
- Fixed poison traps spawning on secret exits
- Fixed the crystal rose relic being upgradeable
- Fixed Health locket relic not working if you have 1 hp but shields
- The burning sock relic now applies the burn status fx
- The Idol of Fury relic now does what it’s supposed to do
- Updated the boss defeat sequence, so you can't be hit anymore while it happens
- Fixed the Shop upgrade not working
- Trap skull indicators now appear properly for traps on walls and the ceiling
- The Fairy dust relic doesn't stick around 8 seconds anymore
- Minor visual fixes

- Changes :
- Elevator intro and outro animation are now skippable
- The miracle relic is now affected by Luck
- Anger’s mushroom cap and Bargaining’s spears now have outlines
- Buffed the Power cell relic (it has a use now if you get it early!)
- You can now pickup relics and pickups as soon as they appear.
- Fortuna's gambling rewards have been improved (Its now either nothing, souls + 2 pickups, or at least a rare relic)
- Soul rooms aren't locked anymore
- Shards don't cost soul coins anymore
- Resetting now lets you keep your shard modifiers
- Your Hat is now being saved between play sessions
- Removed exploits with the Denial and Anger fights
We wanted to thank you all. We didn't expect such a craze around Revita!
And big news : Revita will be featured during the Game Dev Direct from the MIX! More info coming soon!




