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Weed Shop 3 Sneak Peek - The Plants

Hey guys, today we're going to share some insights on the development of one of the most important aspects of the game - the weed plants.

The plant system was probably one of the biggest issues in WS3 development so far. Having decent looking weed plants that didn't melt your GPU when planted in large quantities was the main challenge. It took us multiple rewrites and months of testing to find the sweet spot between visual appearance and performance.

In the end, we've decided to forego the procedural plant system used in the previous Weed Shop games and manually design each strain. While being an extremely tedious and time-consuming process, it allowed us to drastically improve the game's FPS and make the weed a little less shitty-looking: