1. Imperiums: Greek Wars
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  3. Version 1.0.13.

Version 1.0.13.

Hello everyone,
we hope you had a good weekend and to make it even better, we have just uploaded a new version to Steam.
Some of the changes have been implemented thanks to you and your suggestions, some issues were addressed as part of the process of completing and balancing the Troy scenario.
There are some interesting changes in the list, so check them out.



New features and improvements added:
  • Map highlights for Generals added. When selecting a General, you will now see a highlight of all units as well as cities that would be affected by the Encourage or Provoke Uprising actions.
  • Self-healing of ships can be done on land only from now on.
  • Patrol Towers and Seers were added to the loop of active units; this applies only when there are any potential targets around the Patrol Tower or when a player has enough resources to execute the Peek action in the Seer.
  • A tooltip for defense penalty for influencing tiles/units was added.
  • Formatting changes in Objectives and State Decisions pop up windows were added to make the impact/rewards clearer.
  • State Decisions in State Decisions Window were ordered per their importance.
  • Updates in Czech, French, Spanish, German and Russian texts.
  • Major update in Chinese texts, getting ready for proofread.
  • Ongoing changes in Japanese texts as part of the proofread.
  • Some typos fixed.


AI changes:
  • Handling trade by AI was considerably improved (longer-lasting trades).
  • AI can take full advantage of a Unit Healing Treaty now (this treaty allows to repair units in ally's cities and facilities).
  • Attack preparations improved.
  • Actions and behavior of Heroes improved.


Bugs fixed:
  • An issue with opponents' actions continuing in the background when a Battle Result Window is open and blocking the view was fixed.
  • "Walking Jesus" issue solved (a unit supposed to be inside a ship was running after the vessel above water after the ship has moved).
  • Couple of rare "quit" game issues fixed (despite it had no impact on gameplay, it opened an error window when the game exited).
  • Two very rare CTDs fixed.


See you soon in Troy!

Yours
Kube Games team.