Version 1.1.1. (Patch)
Hello everyone,
we have just released a small patch v1.1.1., fixing few minor issues we found last week and improving the AI.
Thanks to these changes is the AI in Troy scenario getting really dangerous so give it a try:)

New feature(s) and fix(es) added:
AI changes:
Bugs fixed:
Have a nice weekend!
Yours
Kube Games team.
we have just released a small patch v1.1.1., fixing few minor issues we found last week and improving the AI.
Thanks to these changes is the AI in Troy scenario getting really dangerous so give it a try:)

New feature(s) and fix(es) added:
- Probability of a starving unit deserting in the first turn was reduced.
- The Temple of Appolo will be entirely destroyed when plundered (Troy scenario).
- Thrakians have faster ships now (Troy scenario).
AI changes:
- Faster and more focused initial coastal attack.
- More focused advance when attacking (per available supply lines).
Bugs fixed:
- Helmet above a unit banner indicating a number of units on the tile was incorrectly showing the number of enemy units in the ships.
- Another "Walking Jesus" issue fixed.
- A rare CTD fixed.
- UI issue when a Diplomacy Window was closed with ESC/Spacebar was fixed.
Have a nice weekend!
Yours
Kube Games team.