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  3. Version 1.1.8. Preparation for Alexander

Version 1.1.8. Preparation for Alexander

Hello everyone.

Summer is unfortunately over but we think we might have something to cheer you up - a new build prefiguring the release of the Age of Alexander DLC, which will be released next Thursday on October 7th.



The game has gone through a thorough testing and we identified number of improvements that will make the game more user-friendly and fun.

Let's check out the changelog together:
  • Strategic Overview window was improved (both the list and the map view). The tooltip for cities and buildings now contains a list of possible improvements sorted by their importance and usefulness.
  • AI was considerably improved, particularly:
    • federation and confederation relationships algorithm
    • trading offers
    • tactical behavior algorithm (moving units to strategic positions, etc),
    • diplomacy offers
    • algorithm for the best government selection
  • When selecting a city improvement, the description now contains information about potential impact on city's loyalty or morale.
  • Game manual was added directly to the Game menu. This allows us to link a particular game manual to its mod, so you can now find the Troy manual in the Game menu and the same will apply for Alexander DLC.
  • Sages now have names.
  • New report added when a bridge is damaged.
  • Report informing about absorption of another faction was changed based on the type of absorption (friendly or unfriendly).
  • Trade length setting in the Trade Detail window is now being "cached", which means that when you make a new proposal, it sets the trade length automatically to the value from the previous trade deal.
  • Increase of units' loyalty happens faster if they are stationed in capital cities.
  • Changing government causes a reset of the time when diplomacy offers cannot be made.
  • Plagues and earthquakes random events are disabled altogether for first X turns (based on difficulty).
  • Devastation effect of plague was decreased.
  • V-sync (or so called vertical synchronization) was added to Graphics setting tab.
  • Some improvements have been implemented to further extend support of Proton emulator.
  • Considerable progress has been made in Italian and Chinese localization. We are getting very close to official support of these languages.
  • All the officially supported languages have been altered.
  • Couple of newly identified CTDs were fixed.

We hope that even if minor, taken together these improvements will considerably improve player experience. The Alexander DLC is coming soon, but perhaps you can give the vanilla campaign or the randomly generated map another go and get ready for the biggest conquest of antiquity! ;)

Yours,
Kube Games team.