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Imperiums: Greek Wars News

Age of Alexander Dev Stream II

Hello everyone.
The mission to re-establish Hellas in its seat of power still awaits completion! Pavel is ready to continue, don't let him face the world alone!



In the last stream, we successfully stabilized our economy without ruining our foreign relations. We stayed under the protective wings of Macedonia, accepting the great Alexander as our master for now. Nevertheless, we might soon see more action and get a piece of the Ilyrrian pie. The barbarians seem to be under pressure and we are in a position to join the Macedonian campaign and expand our northern border.

The few errors we caught thanks to the stream are fixed so all should be tiptop, including the camera this time :)
Pavel will be happy to answer your questions so join him on Wednesday 20th on our Twitch channel and learn from the master 🙂
See you there!

Yours,
Kube Games team.

Age of Alexander Dev Stream

Hello everyone.
We finally managed to take a day off after the release of the DLC and now rested, we can get back to things that have been waiting around on our todo list for quite some time.

Several months ago, Pavel promised to stream the game himself. Yes, it has been a while and yes, we too thought we could get it done sooner :) Unfortunately, the DLC took up all of our time and we decided to postpone the streaming in favour of the DLC rather than delay its release.



The release went very smoothly (no big issues or technical difficulties have been reported) and it seems like a good time to finally fire up the camera and stream the game for you and with you.
We would like to invite you to join Pavel's stream on Wednesday 13th on our Twitch channel. Pavel will be happy to answer questions during the stream, so this is a good opportunity for anyone who wants to get into the details of the game and get explanations first hand. We want to try something new in this stream so be sure to drop by.
See you there!

Yours,
Kube Games team.

Imperiums: Age of Alexander DLC released

The day is finally here. The long-awaited expansion pack Imperiums: Age of Alexander is out!

After the struggles of Phillip II of Macedon to establish a powerful state in Imperiums: Greek Wars, you can relive the clash of major ancient powers that followed in Age of Alexander and earn the title “The Great” for yourself.



What can you expect?
  • Huge map with several interesting regions of the era (Macedonian-Persian realm, rising Roman Republic, Scythian invasion, etc.)
  • 18 playable factions
  • New mechanics and features that enhance the economic, military, political, and administrative aspects of the game
And much more!

You can now purchase the DLC on its own or in a bundle with other Imperiums games with a launch discount.

You can also purchase the game on our website; by doing so you will support the dev team directly and at the same time claim a discount!

We would like to thank you for the support and encourage you to leave a review on Steam. Feel free to share your ideas, suggestions, and opinions with us on our Steam forum or Discord.
If you like the game, tell your friends. Personal recommendation is worth a hundred reviews!

Yours,
Kube Games team.

Faction Highlights – Persian Caucasus

It might seem that the upcoming DLC is primarily focused on one particular hero and his expanding empire. Yes, I speak of Alexander and the growing Macedon state inherited from his father. Most of you will probably start the game with Alexander, perhaps because of his unbelievable story or simply the aura of his name. However the DLC is more than one dimensional, that's why we called it the Age of Alexander rather than Alexander's conquests.

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Many states and small nations stood in Alexander's path during his campaigns in Asia, many more hoped to use his victories to realize their own dreams and ambitions. Although the Persian emperor allowed the more remote areas of his empire relative freedom and autonomy, the imperial crown still cast a long shadow.

The northern reaches of the empire are bound by the Caucasus mountains and the Caspian Sea (back then it was called the Hyrcanian Sea). The eastern shore of this sea is settled by the Dahae tribes, one of the outsiders of the game. Their position is difficult, they lack fertile lands and they share a border with the mighty Persian Empire, this limits their potential to expand and grow. The western shore is occupied by Armenia, a semi-independent kingdom that guards the northern mountain passes against invaders. This land, with its strategic position and fertile valleys is eyed by many with obvious envy.

The mythical kingdom of Colchis lies to the west, on the coast of Pontos Euxinos under the snowy peaks of the Caucasus. A small but reasonably well developed country with many opportunities for further growth.

At first sight playing these factions may seem less appealing, but the truth is, because of their geopolitical situation, they offer quite a different player experience. You will have to try new strategies every time as there is not a single path to victory. Diplomatic missions will be important to maintain the relative peace and safety of your people and careful management of the economy will be required to ensure the continued existence of your kingdom. Above all you will need to employ your tactical genius to keep stronger opponents at bay.

Once again thank you for adding the DLC to your wishlist, if you haven't done so already, please do. This will keep you informed about the release and it supports the game and our studio.

See you in the Age of Alexander.

Yours,
Kube Games team.

Version 1.1.8. Preparation for Alexander

Hello everyone.

Summer is unfortunately over but we think we might have something to cheer you up - a new build prefiguring the release of the Age of Alexander DLC, which will be released next Thursday on October 7th.



The game has gone through a thorough testing and we identified number of improvements that will make the game more user-friendly and fun.

Let's check out the changelog together:
  • Strategic Overview window was improved (both the list and the map view). The tooltip for cities and buildings now contains a list of possible improvements sorted by their importance and usefulness.
  • AI was considerably improved, particularly:
    • federation and confederation relationships algorithm
    • trading offers
    • tactical behavior algorithm (moving units to strategic positions, etc),
    • diplomacy offers
    • algorithm for the best government selection
  • When selecting a city improvement, the description now contains information about potential impact on city's loyalty or morale.
  • Game manual was added directly to the Game menu. This allows us to link a particular game manual to its mod, so you can now find the Troy manual in the Game menu and the same will apply for Alexander DLC.
  • Sages now have names.
  • New report added when a bridge is damaged.
  • Report informing about absorption of another faction was changed based on the type of absorption (friendly or unfriendly).
  • Trade length setting in the Trade Detail window is now being "cached", which means that when you make a new proposal, it sets the trade length automatically to the value from the previous trade deal.
  • Increase of units' loyalty happens faster if they are stationed in capital cities.
  • Changing government causes a reset of the time when diplomacy offers cannot be made.
  • Plagues and earthquakes random events are disabled altogether for first X turns (based on difficulty).
  • Devastation effect of plague was decreased.
  • V-sync (or so called vertical synchronization) was added to Graphics setting tab.
  • Some improvements have been implemented to further extend support of Proton emulator.
  • Considerable progress has been made in Italian and Chinese localization. We are getting very close to official support of these languages.
  • All the officially supported languages have been altered.
  • Couple of newly identified CTDs were fixed.

We hope that even if minor, taken together these improvements will considerably improve player experience. The Alexander DLC is coming soon, but perhaps you can give the vanilla campaign or the randomly generated map another go and get ready for the biggest conquest of antiquity! ;)

Yours,
Kube Games team.