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Traitor Annihilation Corps update

The development of the next "big" scenario is well underway, I want to share with you some of its content in this update:

[h2]What's new in the game?[/h2]

  • A better looking China map
  • You can now bribe characters and make them join your faction!
  • You can organize deadly banquets
  • You can now assassinate characters
  • The who's who panel has been reworked (that was long due and really necessary)
  • You can now turn your bandits into regular troops (they will still be called bandits until I find a better name)
  • News will stop popping madly in the district management screen
  • You will now always know how many turns they are left.
  • Small bugs and typos have been corrected here and there (the kind you probaby did not even notice)


[h2]Assassinating and bribing characters[/h2]

Here are some things to know about these 2 actions:

They may change the balance of the game because they are really powerful.
Characters have a secret trait: they can be main protagonists, legendary characters or just historical or created characters.

Legendary characters and main protagonists will be harder to assassinate and costlier to bribe.
That's unfair, but will let important characters the chance to live up to their historical destiny.

Bribery and assassinations are disabled in some scenarios like the Shanghai uprising to keep them balanced and interesting.

Bribed character will be in your character's reserve pool: to play them as active character you will have to buy them from there.

Bribing a powerful character will cost a lot more . Indeed it will cost so much that there will be no opportunity compulsive bribing: players will have to chose carefuly their targets and patiently bring them to their side.

A character switching sides, comes with all his troops and territories! (I am sure you were wondering if that was the case)

I did not code yet any AI able of using these actions or to prevent them: have fun while it lasts!



Have fun!

Maestro Cinetik