Exophobia (was) at GDC and PAX East!
Hey everyone!
Last week was a busy one! I know I should have warned beforehand, but got so busy with finishing the preparations for these events that I totally forgot to update the Steam news. (also bad internet at the hotel didn't help)
So, last week, Exophobia was at the Game Developers Conference Expo AND PAX East!
I couldn't be present at both expos, so I had my first experience at GDC (flew all the way from Portugal) while my publisher, PM Studios, managed their booth that included an Exophobia stand.
In these booths you could play Infinite Mode and Boss Rush mode, both unlockable at the end of the game (depending on the ending... wait, I never told there were two endings! That's right!)
GDC was really fun, it's a nice way to meet other devs and industry people and refresh your perspective. It was a needed boost in motivation to keep making games at this end stage of Exophobia development, specially in these times were things are rough for everyone, specially small indie devs.
One of my favorite parts was roasting marshmallows with other devs the day after the convention ended. It was my first time roasting marshmallows so it was a really cool experience!
Another favorite thing was meeting in person with Moski, a cool artist friend that gifted me a very cool Exophobia fan art. Check it out:
https://twitter.com/jcccastanheira/status/1772981189436997965/photo/1
Isn't it cool? Check out Moski's art and wishlist their game filled with his beautiful art, Townseek!
If you were at GDC or PAX, please wishlist the game, it helps a lot!
I'll be back with more news soon,
Zarc
Last week was a busy one! I know I should have warned beforehand, but got so busy with finishing the preparations for these events that I totally forgot to update the Steam news. (also bad internet at the hotel didn't help)
So, last week, Exophobia was at the Game Developers Conference Expo AND PAX East!
I couldn't be present at both expos, so I had my first experience at GDC (flew all the way from Portugal) while my publisher, PM Studios, managed their booth that included an Exophobia stand.
In these booths you could play Infinite Mode and Boss Rush mode, both unlockable at the end of the game (depending on the ending... wait, I never told there were two endings! That's right!)
GDC was really fun, it's a nice way to meet other devs and industry people and refresh your perspective. It was a needed boost in motivation to keep making games at this end stage of Exophobia development, specially in these times were things are rough for everyone, specially small indie devs.
One of my favorite parts was roasting marshmallows with other devs the day after the convention ended. It was my first time roasting marshmallows so it was a really cool experience!
Another favorite thing was meeting in person with Moski, a cool artist friend that gifted me a very cool Exophobia fan art. Check it out:
https://twitter.com/jcccastanheira/status/1772981189436997965/photo/1
Isn't it cool? Check out Moski's art and wishlist their game filled with his beautiful art, Townseek!
If you were at GDC or PAX, please wishlist the game, it helps a lot!
I'll be back with more news soon,
Zarc